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Melf's Minute Meteors - Won't work
Posted: Sun Jul 08, 2001 5:19 pm
by ZachL
I am having trouble getting Melf's Minute Meteors casted. I choose the spell but no spell targeted pointer comes up and my mage goes back to her physical weapons. All help is appreciated,
Horatio
Posted: Sun Jul 08, 2001 5:28 pm
by Red Inquisition
I had the same problem. You do not target anybody with them. What it does is add the metors to your weapon quick slot. then you use the quick slot to attack the target.
[ 07-08-2001: Message edited by: Red Inquisition ]
Posted: Sun Jul 08, 2001 5:49 pm
by fable
Keep in mind that you'll have to exhaust the meteors in order to get your weapon back in hand, unless you wait some time.
Posted: Sun Jul 08, 2001 6:04 pm
by Red Inquisition
Or you can use them on little animals.
Posted: Sun Jul 08, 2001 6:21 pm
by Magus
Actually, Melf's Minute Meteors never expire. They can only be removed by dispel magic, unless it was changed in Throne of Bhaal and I'm just oblivious
Posted: Sun Jul 08, 2001 7:08 pm
by fable
@Magus, what do you mean, they never expire? The spell expires, and the ability to cast meteors expires. If it didn't, you would be unable to ready a weapon.
Posted: Sun Jul 08, 2001 9:53 pm
by escape velocity
I've seen what Magus is talking about -- once you cast the Meteor's spell, the meteors exist as your primary weapon until you get rid of all of them. You could rest your character for days and they don't disappear. I didn't realize you could get rid of them with dispel magic, however. Seems like I've had that cast on my magic users without the meteors disappearing... but I could be wrong.