good game, but not what it's made out to be...
Posted: Thu Sep 21, 2006 10:56 pm
First I'm going to make it a point to say that the only games that I play are RPGs. My favorite games are: BG (1 and 2), Fallout (1 and 2), Arcanum, Knights of the Old Republic (1 and 2), and Morrowind. I had always heard about PS:T, but owing to the fact that it wasn't available in any stores, I never got a chance to play it. I finally decided to order on ebay a short time ago and finally played it.
I very much enjoyed the storyline, which was quite obviously the main focus of this game (kinda like Kotor 2). The dialog options which extended beyond single sentences was awesome. The whole philosophical indulgence was great. Exploring Planescape was pretty tremendous as well, since anyone that has played a D&D game (whether PnP or CRPG) has had to fight or encounter demons, planeswalkers, or illithids and this game really helped to put the flesh on their figurative bones.
On the other hand, the fact that your protagonist was incapable of dying was just rather irritating, especially since at times you couldn't avoid it, or were actually SUPPOSED to die. I know it was central to the story, but I still found it irritating. Maybe it was because your companions would SOMEHOW manage to find you, even if you dropped dead in a large battle. Also, I don't know if I just failed to pay proper attention, but aren't you supposed to forget things when you die? So how do you get killed and not have to just start over?
Also, I thought it was pretty ridiculous how limited the available equipment was. What type of RPG WON'T ALLOW YOU to have access to weapons and armor??? Axes, daggers, clubs, or fists. No swords (even though Dakkon has one) or spears or maces or halberds or ranged weapons (even though Nordom uses a crossbow)!! No armor, despite the fact that Mercy Killers, Harmonium, Godsmen, thugs, and all sorts of other people are running around wearing it, and you can kill them!! I found these two things to be incredibly irritating. I don't play RPGs to collect stuff (like in Diablo), but if I were running around placing myself in dangerous situations, you'd better believe that I would try to be as well armed and armored as possible! Instead, I'm stuck by default running around like an idiot with no armor of any sort, and with the crappiest selection of weapons possible. I don't care if I could come back from the dead, I still wouldn't strive to get myself killed! There was something else that really frustrated me, but I can't remember what it was....
I very much enjoyed the storyline, which was quite obviously the main focus of this game (kinda like Kotor 2). The dialog options which extended beyond single sentences was awesome. The whole philosophical indulgence was great. Exploring Planescape was pretty tremendous as well, since anyone that has played a D&D game (whether PnP or CRPG) has had to fight or encounter demons, planeswalkers, or illithids and this game really helped to put the flesh on their figurative bones.
On the other hand, the fact that your protagonist was incapable of dying was just rather irritating, especially since at times you couldn't avoid it, or were actually SUPPOSED to die. I know it was central to the story, but I still found it irritating. Maybe it was because your companions would SOMEHOW manage to find you, even if you dropped dead in a large battle. Also, I don't know if I just failed to pay proper attention, but aren't you supposed to forget things when you die? So how do you get killed and not have to just start over?
Also, I thought it was pretty ridiculous how limited the available equipment was. What type of RPG WON'T ALLOW YOU to have access to weapons and armor??? Axes, daggers, clubs, or fists. No swords (even though Dakkon has one) or spears or maces or halberds or ranged weapons (even though Nordom uses a crossbow)!! No armor, despite the fact that Mercy Killers, Harmonium, Godsmen, thugs, and all sorts of other people are running around wearing it, and you can kill them!! I found these two things to be incredibly irritating. I don't play RPGs to collect stuff (like in Diablo), but if I were running around placing myself in dangerous situations, you'd better believe that I would try to be as well armed and armored as possible! Instead, I'm stuck by default running around like an idiot with no armor of any sort, and with the crappiest selection of weapons possible. I don't care if I could come back from the dead, I still wouldn't strive to get myself killed! There was something else that really frustrated me, but I can't remember what it was....