liorde wrote:Why I did not rescue Nalia, good question..! I got so many side quests since then that I never got to take care of it... yet. I really found it hard to track what I should do next and what should be done first.
I am in chapter 2 in the game. Thing is, that in the beginning of the game after I did some things in the Promenade, I left that location and I chose the Slums. A dialogue was immediately initiated with Gallen that said he wants 20K gold for help in rescuing Imoen. and then Chapter 2 started...
Anyway, I will see how things unravel onwards and see how it goes. Perhaps I will get Nalia back, then who should I take out of the party... another dillema.
Oh well, thanks for all the tips and advices
I know exactly what you mean. The first time you play through BG2, it's... well, it's pretty overwhelming, especially compared to the IWDs. The IWDs are all linear- the entire story is just one line, with no real side-quests of any note to get distracted on. BG2 is just some massive confusing cloud of sidequests and detours. Someone approaches you and asks you to do a quest, and as you're doing that quest three more people approach you and ask you to do quests, and as you're doing those quests three more people come and again ask you to do a quest. Pretty soon you forget which quests you're on, which quests need to be done, where you were going, why you were going there, and when it needs to be done by.
Here are two general hints to make your life a lot easier.
First off, check your journal. It's not perfect, but it keeps a pretty good record of where you are in every quest. You can sort entries by name or by date- I always sort by date, because some of the names are confusing or illogical, and sometimes one quest will have two entries under two different names. Sorting by date lets you go back and complete your oldest quest first, or your newest quest first, or whatever.
Second off, nothing is as pressing as everyone makes it sound. You get these dire-sounding quests, but there's really no time limit on 99% of them. You can feel free to take your sweet time doing whatever you want, whenever you want, in whatever order you want. The only quests that you really want to do in a timely manner are the ones involving members of your party. Usually, if a member of your party is getting impatient, they'll remind you what they want you to do. That's a good time to drop what you're doing and go do what your party member wants you to do. You can come back to what you were doing later, but if you wait too long, your friend WILL leave the party to do his or her quest alone. Korgan is a great example- when you hire him, he tells you he wants to find a book, and he tells you where to find it. If you don't do that quest within a reasonable timeframe, he'll remind you what he wants to do. If you keep on ignoring him, he'll leave (and take any gear you have on him with him- which is a very, very bad thing). The rest of your party members are more or less the same way- they all have a specific quest that they want you to do at one time or another, with the exception of Minsc, Imoen, and Yoshimo (although he'll nudge you in the direction of one quest), and they all get mad at you if you don't do it.
As for your party... it looks like you have a lot of Fighters, and not a lot of spellpower. Here are some characters who I am pretty fond of, as well as a few general warnings.
MINOR SPOILERS AHEAD (RELATING TO CHARACTER LOCATIONS):
My favorite party member is Edwin. He's a mage- not just any mage, though, he's *THE* mage. He gets a ridiculous 3 extra spells per level compared to Nalia or Imoen. He only gets two more per level than Jan, but he levels up faster than Jan. If you just want a spellcaster, Edwin's your man. With very few exceptions, if it's worth casting, he can cast it, and better than anyone else in the game at that. In fact, I never even bother making my main character a mage, because Edwin would still kick his butt. To find Edwin, go to the Docks and muck around in the Orange building at the top-left corner. That'll eventually trigger a chain of events that'll lead you to him.
If you want a true cleric as opposed to just a druid, there's Viconia, Aerie, or Anomen. They all have their pros and cons- Anomen is a phenominal tank, Aerie is a cleric/mage and gets a huge volume of spells, and Viconia is the best cleric of the bunch (and comes with 65% magical resistance to boot). Viconia is in the government district (you can't miss her), Aerie is in the circus tent at Waukeen's, and Anomen is in the Copper Coronet. Aerie and Viconia are also nice to have around, because they're romantic interests (so is Jaheira). Viconia is my favorite romance, but that's just personal preference talking. If you created a female character, grab Anomen, because he's the only romance option available to you.
If you want a sort of hybrid caster, there's Cernd (a shapeshifter druid), Jan (a thief/mage), or Haer'Dalis (a blade). None of them have ever blown my socks off as far as power goes, but Jan is probably the funniest party member, and has a ton of interactions, so if you just want to see him play pranks on all your party members, grab him- he's in the government district.
Last but not least, there's Keldorn, an inquisitor. He's got pretty poor stats, and he's sort of an annoying party member, and he really isn't a spellcaster at all... but he'll be able to cure what ails you. He has three things going for him. First, he's a tank. Second, he can instantly detect any invisible creatures or illusions at any time. Third, and most importantly... he can dispel pretty much anything in the game. Enemy mages casting a bunch of defensive spells? Good old Keldorn will strip them bare in seconds. He can be found in the temple district. Wander around until you get sent into the sewers on a quest, and you'll run into him there.
Personally, I think to make room for these guys, you're best off losing a tank or two. Between yourself (Fighter), Minsc (Ranger), Korgan (Berserker), and Valygar (Stalker), that's a lot of melee muscle. I generally run around with two true tanks, and one hybrid type (somebody like Anomen or Haer'Dalis who is like a mini-tank with spell capabilities), but others prefer anywhere between 1 to 4 tanks. The EASIEST way to beat the game would probably be 3 tanks, 1 thief-type (Jan, Yoshimo, Imoen), 1 Cleric-type, and 2 Mage-types. That's 7 different characters, so someone's going to have to pull double-duty (Jan and Imoen are both thieves and mages, Anomen and Jaheira are both tanks and clerics, Aerie is a cleric and a Mage, etc).
Oh, and one last thing- it's REALLY annoying to have any of the following character combinations. I'd really recommend avoiding them if possible, because they don't get along.
Korgan + Aerie
Edwin + Valygar, Minsc, or Keldorn
Viconia + Keldorn or Valygar
Korgan, Edwin, and Viconia are all evil. Aerie, Valygar, Minsc, and Keldorn are all good. Sometimes, good and evil don't mix. It's a shame, too, since Edwin, Korgan, and Viconia are three of the best NPCs in the game, in my opinion.
END SPOILERS