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Baldur's Gate: Conciencious Decisions
Posted: Sun Nov 26, 2006 12:59 pm
by Crenshinibon
Now, I'm sure that all of us know our share of bugs in this game and so forth. Some of them are worse than others and some of them so secretive and so tricky to perform that almost no one knows of them and thus have never been fixed.
Would you use those bugged spells and items? I'm curious as to what all of you think on this issue.
So, tell me and each other what you think!
For me, the one thing I can't stand in bugs within Baldur's Gate are experience bugs... as if we didn't have enough ways of earning it.
Posted: Sun Nov 26, 2006 2:17 pm
by RBitG
Crenshinibon wrote:Now, I'm sure that all of us know our share of bugs in this game and so forth. Some of them are worse than others and some of them so secretive and so tricky to perform that almost no one knows of them and thus have never been fixed.
Would you use those bugged spells and items? I'm curious as to what all of you think on this issue.
So, tell me and each other what you think!
For me, the one thing I can't stand in bugs within Baldur's Gate are experience bugs... as if we didn't have enough ways of earning it.
Well, I guess that depends for me.
If i'm playing seriously, for example the first time I played, and some of the later times, I never touch them, wanting to of course play the game with a degree of propriety. But then, a little while ago I set out to absolutely max SoA out, getting all of the major magical items, doing all the quests, and passing level 20 by the time I faced Irenicus. This meant that I did use some of the known experience bugs, and even (To my shame) edited Minsc so that he could wield Carsomyr, and Viconia so that she could use the Crom Faeyr.
No cheats though, can't stand them.
Posted: Sun Nov 26, 2006 2:43 pm
by Crenshinibon
Well, it's not exactly what I was looking for.
I mean the bugs that the game came with, without the use of the console, editing of the game or any external programs.
Like, the bug to make a Wild Mage to cast limitless spells without delay, or using an item which has a normal effect... but that effect has a bug which makes it a "No Saving Throw" effect, so, it becomes very devastating.
So I'm asking, would you use these types of bugs, whether they come through a character's ability or through an item's ability?
Posted: Sun Nov 26, 2006 4:22 pm
by DaemonJ
I don't use any of the exploits.
I also try to install all of the fix packs that are available that correct those exploits.
Posted: Sun Nov 26, 2006 4:36 pm
by fable
DaemonJ wrote:I don't use any of the exploits.
I also try to install all of the fix packs that are available that correct those exploits.
Same here. I'm not saying anybody else is "cheating," because when you buy the game and play by yourself, the conditions set to win are naturally yours to alter. But I find exploits and such lessen the pleasure of finally beating a game. Especially one that's not really that difficult to win alreadly, such as BG2/SoA.
Posted: Sun Nov 26, 2006 6:25 pm
by Pellinore
I find some of the bugs kind of fun but they wear out their novelty quite fast. I particularly get a chuckle everytime I pickpocket a bandit's scalp ....:laugh: . Minor bugs to me are fun but the ones which upset game balance cheapen the game in my opinion.
Posted: Mon Nov 27, 2006 4:15 am
by Raven_Song
I have been known to make use of the "quirkiness" of the cleric spell Magic Resistance, against a certain Shadow Dragon on occaision.
I often find that in my eagerness to gain the services of a certin Miss Fentan, I always end up facing the damned thing with a party no where near capable of beating it without a bit of cheesiness.
However in my defence this is the only real exploit I make use of, and in most instances have fixpacks to counter other bugs and have mods installed that make other areas more difficult.
Posted: Mon Nov 27, 2006 12:42 pm
by CFM
No Way to cheap cheese exploits.
I dig Baldur's Gate, and various other titles, because I view them less as a "game", and more as an "interactive experience".
My favorite titles provide an engaging combination of atmosphere, mood, story, sound, characters, role-playing, music, seamless interface, etc.
This promotes a suspension-of-disbelief that is needed for great Escapism Entertainment.
Cheap cheese exploits lessen the escapism, and makes the "experience" feel more like a "game".
Alas, those of us here might be the minority. Otherwise PS:Torment might have sold better.
Posted: Mon Nov 27, 2006 7:11 pm
by Jedi_Sauraus
whether or not to use cheese and if it's moraly acceptable depends on the user.
Also
Especially one that's not really that difficult to win alreadly, such as BG2/SoA.
this depends highly on user skill level. my point here is sometimes you have to use cheese/cheats to enjoy the game. when the game first came out I was 12, and could'nt for the life of me beat firkraag with a level 12 party. during that run through I gave everybody the best possible equipment: Carsomyr ect in Irenicus dungeon I had elite items and even so I had to use ctrl something, to heal my entire party every round and still he killed my mages. this was due to my complete lack of understanding of the various spells- something everybody goes through on their first runthrough of a game based on DnD.
now I can pretty much think of 20 diffrent ways to do firkraag (no cheese/cheats) out of Irenicus dungeon without breaking sweat, as long as I have a few half decent mages on my team.
Posted: Wed Nov 29, 2006 10:22 am
by Celacena
Jedi_Sauraus wrote:whether or not to use cheese and if it's moraly acceptable depends on the user.
now I can pretty much think of 20 diffrent ways to do firkraag (no cheese/cheats) out of Irenicus dungeon without breaking sweat, as long as I have a few half decent mages on my team.
20 ? sounds interesting.
personally, and some people say it is ripe gorgonzola, I like killing him with cloud-kill and/OR laying outrageous traps right under his nose so that he takes mega-damage. the multiple-trap technique also worked for the Shadow dragon.
it has been pointed out that the MR technique is documented in the spell description and is thus cheese-free.
MR down to about zero and 'harm' makes him a little poorly...so poorly that a 3 year old with a lolly can dispatch him. in mittens.
Posted: Wed Nov 29, 2006 10:55 am
by sexymonkeys
I use CLUAConsole:CreateItem("killsw01") just to get out of tedious and boring places like Irenicus' dungeon quickly (since I've been there so many times due to my constant restarting... I've never finished the game because of my curiousity about playing other classes since I'm new to the game).
Posted: Wed Nov 29, 2006 2:02 pm
by Jedi_Sauraus
perhaps 20 is overstated, but I did say with no cheese cloudkilling offscreen is unacceptable to me. Greater Malison + any of these spells and the fight will be over: chromatic orb, firger of death, polymorph other, feeblemind
maxed fire resist via potions is of course a prereq so I visit the guy in the sewers before hand on my way to pick up the cloak before my first dragon hunt
another tactic thats well known: lower resistace + Magic Missle minor sequencers
breach with a few good tanks, the anti dragon long sword convieniently located in the dungeon.
wands, lightning bolt (hard to aim but if you learn to use it,it is a firkraag killer)
need I go on....
20 was perhaps an overstatement my main point was that for a noob this is a hard game whereas once you learn to use Arcane/Devine magic properly you become a demi-god
me record is doing him (easly) with a level 10 party, would have gone with level 9 too unfortunatly I leveled up doing a few time sensitive quests to keep my team members