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dual class question

Posted: Sat Dec 16, 2006 5:35 pm
by Blitzer
I'd just appreciate some quick help thanks. I don't know if I'm just missing something obvious or what but my kensai just hit lvl 9 and now I want to dual him to mage. The problem is the dual class button is grayed out, no clickie...

yes I'm human.
It's a kensai...
Neutral evil...
258k xp, lvl 9
6 player party: vic, korg, minsc, edwin, and jan

now I've never actually dual-classed before, but I was under the impression that it's as simple as clicking the button...so any ideas on why it's grayed out?

Posted: Sat Dec 16, 2006 6:06 pm
by Crenshinibon
You might not have a sufficient Intelligence score and thus can't dual class.

You must have enough points in the primary statistic in order to dual class.

What are your stats?

Posted: Sat Dec 16, 2006 6:16 pm
by Blitzer
str 14
con 18
dex 18
int 18
wis 16
cha 3

mage has a minimum charisma req maybe? I'll make a change in shadow keeper and see if that helps.

edit: still grayed out, those stats should be sufficient for dual to mage. I mean, the game won't even let me press the button, much less get to picking a class.

Posted: Sat Dec 16, 2006 6:37 pm
by Curdis
Blitzer wrote:str 14
There are minimums in both your starting and your dualed class. If I remember correctly you need at least 16 in strength to dual FROM fighter. - Curdis !

Posted: Sat Dec 16, 2006 7:29 pm
by Tate
Curdis wrote:There are minimums in both your starting and your dualed class. If I remember correctly you need at least 16 in strength to dual FROM fighter. - Curdis !
I think that's the problem right there.

Posted: Sat Dec 16, 2006 7:46 pm
by Blitzer
ah, that fixed it. Thanks very much for the help.

Posted: Mon Dec 18, 2006 6:24 am
by Celacena
very odd to have given priority to wis over str - I appreciate that the savin throws are helped, but the unadjusted str really needs to be 15+ for a fighter and I would always go with 18str for a potential dual class and sacrifice the wis.

str - carrying plus to hit and opening - you may want to use the girdle slot for an AC benefit.
dex - AC
con - all those lovely HP
int - a mage? 17/18
wis - saving throws and lore
cha - get the ring in the circus, nymph cloak, helm of glory and blade of roses - that's 18+2+1+1 = 22 cha.
that ring is just too tempting a way of getting cha.

Posted: Mon Dec 18, 2006 7:40 am
by kmonster
Wis doesn't improve saving throws in BG2, it's only useful if you want to abuse the wish spell and don't have someone else with 16 wis in your party (nearly all priests qualify).

Posted: Mon Dec 18, 2006 10:14 pm
by Blitzer
Celacena wrote:very odd to have given priority to wis over str - I appreciate that the savin throws are helped, but the unadjusted str really needs to be 15+ for a fighter and I would always go with 18str for a potential dual class and sacrifice the wis.

str - carrying plus to hit and opening - you may want to use the girdle slot for an AC benefit.
dex - AC
con - all those lovely HP
int - a mage? 17/18
wis - saving throws and lore
cha - get the ring in the circus, nymph cloak, helm of glory and blade of roses - that's 18+2+1+1 = 22 cha.
that ring is just too tempting a way of getting cha.
Wisdom is not for the saving throws but for wish abuse :D also, strength is so easy to obtain from other sources. My plan was to duel wield crom faer and the foebane +5 so no need to put too many into strength. I did not know about the 16 str requirement for dual classing though. I've had this game for 5 years and never knew that :rolleyes:

Meanwhile charisma is pretty much worthless. When I shop, I just put the ring of human influence on. That's all charisma's good for.

Posted: Tue Dec 19, 2006 7:26 am
by Celacena
Blitzer wrote: Meanwhile charisma is pretty much worthless. When I shop, I just put the ring of human influence on. That's all charisma's good for.
I share your sentiments - I usually produce cha3 rollups and use the points elsewhere. the ring is so early in the game that you just lose the use of a ring-slot temporarily.

I didn't know about wish abuse - but had assumed wis made saving throw adjustments.
in future I'll drop it a bit - probably.

Posted: Tue Dec 19, 2006 7:42 am
by kmonster
To be exact, you need at least 15 in the primary stats of your first class (strength for fighters) and 17 in the primary stats of the second class (int for mages) to be able to dualclass.