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Wand of Cloudkill !!!
Posted: Mon Dec 18, 2000 4:15 pm
by The_Pope
Is it just me or does this thing kill everything? I mean, 50 charges for about 7000 gp? I'll take it!
Am I the only one who uses this item frequently?
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-Amen
Posted: Mon Dec 18, 2000 4:18 pm
by Tulkas the Stout
Well, if you don't tell me wherer to find it you will.
I'm looking for one. cuz I'm planning on killing some dragons. All I have is a wand with 1 charge. Do you perhaps now a way to add more charges?
Posted: Mon Dec 18, 2000 4:25 pm
by The_Pope
I know 2 locations for sure so far.
In Atkathla, Waukeen's Promenade: Spell Store, or the guy next to it, whatever.
Another in either Druid Grove or Trademeet. I know I bought it from a merchant in Trademeet, but I think I had already sold it to him when it was almost out of charges.
Anyway, thanks to this last one, I've found a way to recharge them. Sell it, then buy it back again. This probably only works if there are still quite a bit charges on it (about 20), otherwise it won't be recharged.
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-Amen
Posted: Mon Dec 18, 2000 4:37 pm
by Weasel
You can recharge at any time even if there's only one charge left.The regular merchants recharge 20.The blackmarkets and thieve's guild recharge 50.
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(I would betray the world before i let the world betray me.) Cao Cao 192 a.d.
Posted: Mon Dec 18, 2000 6:12 pm
by Hex92
The best guy I found for recharging wands is Roger the Fence in the Athkatla sewers. He is located at the Southern T. He charges up the wands to 50 and he is blind as a bat so you can steal em right back
I think I sold and stole 4 wands in a row without getting caught.
Not too shabby...make a little $$ and then get your wands back with 50 charges. He only put 10 on my Rod of resurrection though....
Hex92
[This message has been edited by Hex92 (edited 12-18-2000).]
Posted: Tue Dec 19, 2000 6:06 am
by Maurice
The_Pope: If you read the description of the Cloudkill spell, you'll see that it automatically slays all creatures of 4 hit dice or less (I forgot if a saving throw is needed, or whether that came with other, higher hit dice numbers).
Since for instance Umber Hulks are 4-hit dice creatures, they are slain right away with a Cloudkill. Handy for sifting them out among, say, Mind Flayers.
Posted: Tue Dec 19, 2000 1:28 pm
by The_Pope
I knew that!
Another question:
Does Magic Resistance stop Cloudkill?
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-Amen
Posted: Tue Dec 19, 2000 1:31 pm
by flinfman
It depends on how high the resistance is. My monk has 54% resistance and can walk through a cloudkill, um, cloud.
Posted: Tue Dec 19, 2000 1:43 pm
by The_Pope
Darn it!
So it can't kill dragons?
**** **!
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-Amen
Posted: Tue Dec 19, 2000 1:48 pm
by flinfman
Depends I guess. I only tried it on Firkraag and mid-way through the second casting he would cast heal and fully restore himself. Not sure how many casts of that he has but I tried at least three wands on him and he healed three times.
Posted: Tue Dec 19, 2000 1:50 pm
by Elenias Nal'nair
one Cloud Kill is way too slow for a dragon, cast multiple and it works...but this tactic is really cheesy and cowardly, don't use it anyway
Posted: Tue Dec 19, 2000 1:58 pm
by The_Pope
You used 3 full wands? Or just 3 charges?
Well, a great tactic is placing your mage just out of the dragon's sight and bombard him like hell! Yee-haw!
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-Amen
Posted: Tue Dec 19, 2000 2:00 pm
by The_Pope
I'M A MEMBER!
CHECK THIS OUT!!!
HURRAAAAAAAH!!!!!
I am a member! I am a member! I am a member!
At last!
...
Don't laugh at me!
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-Amen
Posted: Tue Dec 19, 2000 2:01 pm
by flinfman
Three wands, but they had far less casts than I thought. I was just trying it out for the heck of it and was creating the wands. Didn't try hitting him with all three at once, but I've since handed him his own ass, so it was worth it to wait until I was stronger. Much more invigorating to kill him without cheating.
Posted: Tue Dec 19, 2000 2:01 pm
by Weasel
I believe Elenias means have three people cast it at the same time.
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(I would betray the world before i let the world betray me.) Cao Cao 192 a.d.
[This message has been edited by Weasel (edited 12-19-2000).]
Posted: Tue Dec 19, 2000 2:05 pm
by The_Pope
I wonder how many charges one of these wands has when finding them.
5?
I know I sold the first one I found (Irenicus' dungeon) and bought it back a whole while later.
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-Amen
Posted: Tue Dec 19, 2000 2:09 pm
by flinfman
So by that train of thought Weasel, if you line three people up and all three cast cloudkill at, say, Firkraag he should be dead in no time? Why would that work over just having one character cast it three times from three separate wands?
Posted: Tue Dec 19, 2000 2:53 pm
by Hex92
Why not just cast Cloudkill 3 different times from the same wand??? Much easier than filling up all your slots carrying duplicate wands.
Hex92
Posted: Tue Dec 19, 2000 6:30 pm
by Weasel
No flinfman i said i believe.My way is to cast magic res,summon two fire elem,then send in my cavalier to whip his unholy ### .
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(I would betray the world before i let the world betray me.) Cao Cao 192 a.d.
Posted: Tue Dec 19, 2000 6:45 pm
by flinfman
okay, that'd work too

.