Weapon crafting, enhancement, enchantment, etc.
Posted: Fri Jan 12, 2007 8:22 pm
Sorry if this has been answered already, but I could not find a decent answer anywhere (including a bunch of other NWN2 forum sites).
1)a. I know that in NWN HotU, in Act III when you reach (name forgotten) that can magically enchant weapons (add +1 to enchantment, +1d6 to Fire/Cold/Electric/etc damage), you cannot add elemental damage to an already elementally enchanted weapon (I had Divine Fury [katana], +3 Enchantment, 1d6 Electrical Damage, Stun on hit and could not add electrical damage, only base enchantment). Can you have more that one type of elemental damage on a weapon (i.e. 1d6 Fire Damage & 1d6 Cold Damage & ...) in NWN2 (I have the book of all elements, can add all types of elemental damage)?
1)b. If you can, is it better to start fresh, or a weapon that already has some enchantment (again, I have Divine Fury)?
1)c. Can you have more that one alignment bonus on a weapon (i.e. 2d6 vs Good & 2d6 vs Evil, 2d6 vs Chaotic & 2d6 vs Good, etc.)?
2) Is the max base enchantment still +10?
3) Is there one type of Ingot that is better for making weapons, or do they just add special properties according to the metal (if so, any idea what the special bonuses are)?
4) Anyone know how to add "special" properties to weapons (i.e. Haste, On Hit: Stun/Daze/-Str/etc.)? Not a biggie, just curious.
Thanks for re-answering (if you found/posted an answer to any of the above). I'm mostly lost on Crafting. I never used it in NWN (I have NWN Diamond [NWN, SotU, HotU, KM, plus all the other "mini-campaigns"]) and beat them all on only the equipment I found (I also raid everything possible).
1)a. I know that in NWN HotU, in Act III when you reach (name forgotten) that can magically enchant weapons (add +1 to enchantment, +1d6 to Fire/Cold/Electric/etc damage), you cannot add elemental damage to an already elementally enchanted weapon (I had Divine Fury [katana], +3 Enchantment, 1d6 Electrical Damage, Stun on hit and could not add electrical damage, only base enchantment). Can you have more that one type of elemental damage on a weapon (i.e. 1d6 Fire Damage & 1d6 Cold Damage & ...) in NWN2 (I have the book of all elements, can add all types of elemental damage)?
1)b. If you can, is it better to start fresh, or a weapon that already has some enchantment (again, I have Divine Fury)?
1)c. Can you have more that one alignment bonus on a weapon (i.e. 2d6 vs Good & 2d6 vs Evil, 2d6 vs Chaotic & 2d6 vs Good, etc.)?
2) Is the max base enchantment still +10?
3) Is there one type of Ingot that is better for making weapons, or do they just add special properties according to the metal (if so, any idea what the special bonuses are)?
4) Anyone know how to add "special" properties to weapons (i.e. Haste, On Hit: Stun/Daze/-Str/etc.)? Not a biggie, just curious.
Thanks for re-answering (if you found/posted an answer to any of the above). I'm mostly lost on Crafting. I never used it in NWN (I have NWN Diamond [NWN, SotU, HotU, KM, plus all the other "mini-campaigns"]) and beat them all on only the equipment I found (I also raid everything possible).