Spellchuckers: When does their power "top out"?
Posted: Mon Jan 15, 2007 4:57 am
Just wondering. I'm thinking about my proposed party, and instead of certain casters going very high as casters only, I'm thinking about mixing in other levels just to give a more sturdy overall character. For instance, if you multiclass in a level of Monk, Cleric, or Bard, you're really helping your saving throws out a lot. Monk adds Evasion, which is great if you don't wear armor, Bard allows you to sing if you can't get into combat right away, and adding a level of Fighter or Ranger can really help out a character to become a much better combatant. A level of Barbarian adds a ton of HP and a Rage, which is nice too.
So, when do Clerics "top out"? What about Wizards? And Sorcerers?
TIA
So, when do Clerics "top out"? What about Wizards? And Sorcerers?
TIA