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Jump?

Posted: Sun Feb 25, 2007 5:16 pm
by Moosekid
Do you think you should be able to jump in Fable 2? I certainly do, although it would probably make the game alot harder.

Posted: Sun Feb 25, 2007 7:34 pm
by DesR85
Moosekid wrote:Do you think you should be able to jump in Fable 2? I certainly do, although it would probably make the game alot harder.
I don't think it will make the game harder, in my opinion. I wouldn't mind having the ability to jump but there are some who will disagree with this because they will think that Fable will become an action game if this was implemented. Characters in RPGs (most, if not all) aren't well known to be that flexible. They're mostly walking tanks with numerous items enough to fill a warehouse, from what I've known.

P.S. Hello and welcome to the forums, Moosekid. :)

Posted: Mon Feb 26, 2007 11:59 am
by Mandalorianx
Welcome to the forum Moosekid!!!

dont think it will work,since the fable1 is a platform based RPG.(RPG that you cant move where ever we will and that you stay on the ground, like in Final Fantasy,Guild Wars and more)and i think that Fable 2 will be the same.

Posted: Sun Aug 19, 2007 11:23 am
by Spartan93
it would be completely unnesesäry to be able to jump the first fable vas perfektly fine without jumping

Posted: Tue Sep 25, 2007 3:56 pm
by Darth_Juro
DesR85 wrote:I don't think it will make the game harder, in my opinion. I wouldn't mind having the ability to jump but there are some who will disagree with this because they will think that Fable will become an action game if this was implemented. Characters in RPGs (most, if not all) aren't well known to be that flexible. They're mostly walking tanks with numerous items enough to fill a warehouse, from what I've known.

P.S. Hello and welcome to the forums, Moosekid. :)
heh the reason they can't jump is because they have a warehouse on them

Posted: Wed Sep 26, 2007 6:51 am
by Drunkside
HMMM but they are still able to roll around on ground??? :D :D :D

Posted: Wed Sep 26, 2007 8:57 am
by DesR85
Go figure. In fact, if there is such an award for main characters who defy logic, I'm sure any RPG character will win first prize. :p

Posted: Sun Mar 23, 2008 5:40 pm
by Jedi Guardian
I honestly don't see the point in having the ability to jump sorry :(

Posted: Sun Mar 23, 2008 8:37 pm
by DesR85
Jedi Guardian wrote:I honestly don't see the point in having the ability to jump sorry :(
Well, if the game is designed with platforms to jump or climb onto, then yes, having the jump ability is necessary. If not, then don't bother.

Posted: Tue Mar 25, 2008 4:54 pm
by TheDeadShadow
DesR85 wrote:Well, if the game is designed with platforms to jump or climb onto, then yes, having the jump ability is necessary. If not, then don't bother.
.....one thing i could see for jumping is an assasin....sneaking behind u...would he walk up on u or pounce on u to deliever the fatal move?I THINK IT WOULD BE....."DIFFERENT"to jump in f2

Posted: Sat Aug 23, 2008 3:22 am
by penguin_king
there isnt a jumb button, but the A button can be used to hop over fences and such.

i think if Fable II let you jump in combat it would turn into a 17th century Devil May Cry.

Posted: Tue Aug 26, 2008 9:57 am
by rickemosh
i dont think there should be jumping because i can just imagine it looking stupid but i might be wrong plus i dont see much need because i dont think there will be much to jump on although i would like to see Climbing for thievs and assasains to climb on top of houses to get in a window

Posted: Sat Aug 30, 2008 6:07 pm
by BobbTheBuilder
yeah that would be pretty cool to jump so you can access new areas in fable, which could extend game play even more than lionhead has :D

Posted: Sun Aug 31, 2008 2:34 pm
by rickemosh
BobbTheBuilder wrote:yeah that would be pretty cool to jump so you can access new areas in fable, which could extend game play even more than lionhead has :D
ermmm sorry bob but theres no need for jumping because lionhead studios have made the game so that everywhere you can see you can get to by walking so theres nowhere you cant go in the game