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Clerics

Posted: Wed Feb 28, 2007 6:15 am
by Rhûn
I have to say, I never really paid much attention to clerics. I always preferred druids and often experimented with druid or fighter/druid NPCs, preferring the whole love-of-nature philosophy to the god worshipping. However, I am currently playing as an elven Feywarden of Corellon (divine remix mod) and have to admit I've missed out on a lot. The cleric is a hugely powerful class! He is the party tank, able to withstand a lot of hits, deal a good amount of damage, and has a great AC. I accidentally clicked Turn Undead (something I've always ignored) in the Rift area of the Unseeing Eye quest, and imagine my surprise when all 8 shadows/wraiths blew up in my face. My PC is a good tank, a good offensive and defensive spellcaster with a lot of self/party buffs and damage dealing spells (blade barrier, flame strike), can incapacitate enemies with various crowd-controlling spells and can of course heal everyone. Myself and Viconia stride into a mass of undead and within moments, half of them are destroyed and a quarter are charmed. The rest are fleeing before our holy wrath :P Easy fight ahead.
Just thought I'd vent my feelings. Incidentally, what are the holy symbols they receive (IIRC) at lvl24?

Posted: Wed Feb 28, 2007 7:06 am
by fable
It's Divine Remix that's responsible. I'm using the Silverstar of Selune cleric, and the addition of 1-2 attack spells per level, however well chosen, gives the class a flexibility against the living (as opposed to the undead) it's lacked for me.