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spending less points on skill trick question

Posted: Fri Mar 09, 2007 5:08 am
by kingjohn
When you are level 1, keep 4 skill points free. As in, do not spend them. Just leave them until you're a Jedi.
At level 2, keep 5 skill points free.
At level 3, keep 6 skill points free.
At 4, keep 7, at 5, 8, and so on.
When you're a Jedi, Persuade costs 1 point to raise, but for a Soldier or a Scout it costs 2. If you wait, you pay half as much. This is good.
I want to become a scout. This apparently is a trick to reduce the costs for persuade. The point is...in which scout skill should I NOT invest?:

Computer Use
Demolitions
Awareness
Repair
Treat Injury

Please tell me and why. And i mean spending when you create your character and when you level up each time. On Taris I will only level up until level 5 because else I miss some important force powers. If I don't level up until 8 bust just until 5, will I still be able to get this trick to work?

So 2 questions here...

please respond.

Posted: Fri Mar 09, 2007 8:26 am
by fable
I'd drop Demolitions or Computers, unless of course you plan to play solo. Because you can always take along a teammate for those tasks.

Posted: Fri Mar 09, 2007 5:51 pm
by chrishalomaster
well i havent played kotor 1 in a while (broken :( ) but i bleve mission and zalbaar and carth can help with those tasks.

Posted: Sat Mar 10, 2007 10:18 am
by DaveO
I'd not bother with Computer Use or Treat Injury. You can obtain team members who can use these skills or provide benefits to skills with Force abilities.

Posted: Mon Mar 12, 2007 5:04 am
by DesR85
Computer, Repair and Demolitions skill I find pretty much useless, the last time I played. I always focused more on Treat Injury and Awareness. :)

Posted: Mon Mar 12, 2007 9:34 am
by Drunkside
I would say drop off awareness, becouse every jedi class has it as class skill.

Posted: Tue Mar 13, 2007 12:42 am
by DesR85
Drunkside wrote:I would say drop off awareness, becouse every jedi class has it as class skill.
I thought awareness is good for detecting hidden land mines? :confused: If I recall correctly, the higher the awareness, you'll be able to detect more dangerous mines.

Posted: Tue Mar 13, 2007 4:49 am
by galraen
Repair is definitely not useless if you want to get the best out of HK47 DesR85.

Personally I agree with those that recommend opting out of Computer, I'd also take very little in stealth, as there are a lot of boosters available for that skill, and unless you're a rogue, there's not much point to it anyway. If stealth is needed, use Mission. who can also get very good at demolitions.

Posted: Tue Mar 13, 2007 10:32 am
by DesR85
galraen wrote:Repair is definitely not useless if you want to get the best out of HK47 DesR85.
Oops, almost forgot about that. Yeah, it's good for repairing HK47 but other than that, I don't really see any other use for the 'Repair' skill, to be honest. During the course of the game, I always rely on Mission (or T3-M4) to do the repairs and the hacking. That's why I still consider this skill to be pretty much useless.