Is there a way to NOT use the world map to travel (to an adjacent node)?
Posted: Mon Mar 19, 2007 2:38 am
After I reach the Lower Ward, the game forces me to use the world map to travel -- even when I just want to travel to an adjacent node/area/location and do not want to use the map, (because I lose four hours of game time when I use the world map to travel to an adjacent location.) Is there a way for me to travel to the adjacent node without having to use the world map (and lose four hours of game time)?
i.e., Before I reach the Lower Ward, I am not forced to use the world map, and it takes no game time to travel to the adjacent node. Now the game forces me to use the world map, it takes few hours (in game time) just to move to the adjacent node -- which is ridiculous. It becomes very annoying because day becomes night too quickly, and it is hard to see at night. In most areas, I can't just rest anywhere.
i.e., Before I reach the Lower Ward, I am not forced to use the world map, and it takes no game time to travel to the adjacent node. Now the game forces me to use the world map, it takes few hours (in game time) just to move to the adjacent node -- which is ridiculous. It becomes very annoying because day becomes night too quickly, and it is hard to see at night. In most areas, I can't just rest anywhere.