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Arcanum mods...where to get them?
Posted: Mon Mar 26, 2007 10:43 am
by Question
As title. In particular the mod that removes the level cap of 50...anyone know where i can get them?
Posted: Tue Mar 27, 2007 8:21 am
by galraen
I only managed to find one site that hosts a level 50 cap remover, unfortunately the same site also hosts No CD and other cracks, so I can't post it here. I have sent you a pm with a link to the site. I'll have to trust that you wont take advantage of their more questionable files.
Posted: Tue Mar 27, 2007 8:32 am
by fable
I've seen several sites listed by doing a google on Arcanum and mods.
Posted: Tue Mar 27, 2007 1:51 pm
by tom the terribl
Level 126
Level 126 mod lets your character go way beyond the 50 cap limit. I think I got is from DSedit but do your search from your home windows search for Arcanum level 126. You can get your character to level 20 in most categories. I like teleportation and display information. Your basicily invernimal and you can defiet Karigan. I recently played Arcanumn from the begining to end no Prime character failure.
Posted: Tue Mar 27, 2007 3:30 pm
by Question
Thanks for the advice. I found a XP cap remover...works good so far.
So did nobody mod this game? Even fallout 2 with vastly inferior modding tools garnered tons of unofficial patches, and from what ive seen the game still has serious dialog bugs and such.
Posted: Tue Mar 27, 2007 3:34 pm
by fable
As I mentioned above, there are mods out there. I googled and found several sites with them. But plenty? Not by a long stretch. Arcanum's overbusy interface was a bit of a drag to some players, and the environment didn't please the fantasy or the sci-fi crowd. A more serious objection was the inability to really control a party in detail during combat, which meant allowing the awful AI to take over.
Several good mods were made, some of them fairly extensive. But mods tend to follow games that grasp the imagination of plenty of adult players, in addition to having the right tools: BG2 and Morrowind being excellent examples. For whatever reason, Arcanum just didn't get there.
Posted: Fri Apr 11, 2008 7:11 am
by BananaFish
Speaking of Arcanum mods...
how do i turn off the one for carcanum, it's messing up half the quests when i turned it off, like the encounter before you leave the Crash Site, and the
Vendigroth
gear at Shrouded Hills