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Tamriel Rebuilt

Posted: Sun Apr 15, 2007 5:12 am
by Greg.
Anyone installed the first part yet? I've downloaded it, but since I had to uninstall mods like Tusar, Korobal etc which add landmasses to the game, I need to merge my levelled lists again.

Is it any good? Can it possibly deliver the level of immersiveness that it claims?

Posted: Sun Apr 15, 2007 5:25 am
by AvatarOfLight
Greg. wrote:Anyone installed the first part yet? I've downloaded it, but since I had to uninstall mods like Tusar, Korobal etc which add landmasses to the game, I need to merge my levelled lists again.

Is it any good? Can it possibly deliver the level of immersiveness that it claims?
Really depends on how much of a TES fan you are. I really enjoyed Morrowind and Oblivion, but I won't bother with this. If you played ALL the elder scrolls games though, I'd reckon it's definitely worth it!

Posted: Sun Apr 15, 2007 8:01 am
by Magelord648
Play it. The detail that goes in is better than anything that Bethesda has ever put in to any of their games. I haven't played it but while working on it I have seen loads of work that goes into it. I have access to all the maps (1-6) and they are all beautifully done. There is no competition.

Posted: Sun Apr 15, 2007 9:45 am
by galraen
Well I downloaded Map1, and never made it to the new landmass. I got an animation problem error message, only option was an OK button, which when selected caused a CTD. Not a promising start.

Posted: Sun Apr 15, 2007 9:52 am
by Magelord648
Did you register the BSA?

Posted: Sun Apr 15, 2007 9:58 am
by galraen
Magelord648 wrote:Did you register the BSA?
Yep, but not sure it did its job, the confirmation message came up far too quickly.

The message was "All BSA Archives are already properly registered"

Posted: Sun Apr 15, 2007 12:21 pm
by Magelord648
Redownload. I think a corrupted version was released by accident.

Posted: Sun Apr 15, 2007 2:43 pm
by galraen
Thanks for the responce ML, I posted about the problem on the TR forum, and I all I had to do was insert a line in the Morrowind ini file.

Posted: Mon Apr 16, 2007 12:34 pm
by Magelord648
You do modding don't you? You're the kind of person TR needs. You should do a showcase and join the project.

Posted: Mon Apr 16, 2007 2:30 pm
by galraen
I've dabbled mostly, I did complete one faction mod, a friend was going to playtest it for me, but then my hard drive died. Hours of work down the drain, I was not a happy camper. Then the release date of Oblivion was announced (the original announcement) so I shelved any ideas of redoing the mod. A premature decision as it turned out, the release date kept being put back, and when it came out I soon lost interest.

I have been toying with the idea of putting together another faction mod, and submitting it to TR to see what they made of it. I wouldn't base it in map1, maybe do what I did last time, which was to build the Census and Excise faction into a playable faction with abut a dozen quests.

Would anyone be interested in such a mod?

Posted: Mon Apr 16, 2007 2:34 pm
by BlueSky
galraen wrote: Would anyone be interested in such a mod?
Would be happy to beta-test, have already made that offer to DW for her trader/mod. :)

Posted: Mon Apr 16, 2007 2:54 pm
by Magelord648
To get into TR all you need to do is an interior or exterior. (look in the showcase forum) Cenus and Excise doesn't really fit my chatacter but good luck.