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TOB: Special Abilities at high level not working

Posted: Sun Aug 05, 2001 9:19 pm
by Der Rabbi
What gives? When my higher level characters are leveling up they are all being offered special abilities but the magic user ones don't ever show up in the game. The fighter ones do but not the magic user ones. What gives? Is there a patch for this? If so could someone post the link? thanks.

Posted: Sun Aug 05, 2001 9:24 pm
by Dinin DoUrden
The high level abilities for mages don't show up in the special abilities button. They show up as level 9 mage spells that you have to memorize and level 7 cleric spells for clerics.

Posted: Sun Aug 05, 2001 9:27 pm
by Meerlight
Mage and cleric Special Abilities are spells and have to be memorized as 7th or 9th level spells for cleric and mage respectively.

Posted: Sun Aug 05, 2001 9:28 pm
by Der Rabbi
Does it give you an extra slot in that level or does it just allow you to know the spell without writing it from a scroll?

Posted: Sun Aug 05, 2001 9:35 pm
by polaris
You simply know the spell w/o having to copy it from a scroll (in this case it is like how a sorc gets spells).

If you don't have many 7th (or 9th) spell slots available, I find that the high level abilities for the Mage or Cleric (and to a lesser extent the Druid) are a lot less usefull than the ones for other classes. There are a couple that shine (For Magi these are IMO Planetar, Aclarity, extra spells at lower levels; For a Cleric they are Elemental Summoning (and for a Druid Greater Elemental Summoning); etc) In short, you have to choose wisely.

-Polaris

Posted: Sun Aug 05, 2001 10:06 pm
by THE JAKER
This whole special ability thing is interesting, because it has really helped out the Multiclass character in ToB -- A lot of people thought that the Multiclass would be no good because they would never get any special abilities, but it seems like the implementation of the abilities actually favors a combat/magic multiclass character, because when they run out of good "10th level" spells, they can take whirlwinds or assassinations or something. I have found that especially the cleric special abilities peter out pretty quickly and then you're left with nada.