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Something wierd while in the Drider Cave

Posted: Sat May 12, 2007 11:11 pm
by Laughingman12
I went to this room with a huge spiderweb and in the center there was this drider woman that talks to you. Why didn't she attack you?

Posted: Sun May 13, 2007 4:30 am
by kmonster
She's part of the quest Malavon gave to you.

Posted: Sun May 13, 2007 10:32 pm
by Laughingman12
kmonster wrote:She's part of the quest Malavon gave to you.
yes but speaking logically, shouldn't she attack you?

Posted: Mon May 14, 2007 12:07 am
by mr_sir
Laughingman12 wrote:yes but speaking logically, shouldn't she attack you?
Complete the quest and you will understand why she doesn't attack you and it will all make sense.

Posted: Mon May 14, 2007 10:52 pm
by Laughingman12
I did complete the quest. She just went back to the base.
Please tell me why she didn't attack me?

Posted: Mon May 14, 2007 11:33 pm
by Aerich
In the dialogue (when you first talk to her and "convince" her to return to Malavon), she tells you. IIRC, she felt the cause was hopeless, didn't like the viscicamera-spawned driders, but didn't know what else to do. Just because she's a monster doesn't mean that she's vicious and/or automatically hostile.

You will meet her again, and that dialogue should answer any remaining questions.

Posted: Thu May 17, 2007 11:59 am
by Lazigothi
Aerich wrote:In the dialogue (when you first talk to her and "convince" her to return to Malavon), she tells you. IIRC, she felt the cause was hopeless, didn't like the viscicamera-spawned driders, but didn't know what else to do. Just because she's a monster doesn't mean that she's vicious and/or automatically hostile.

You will meet her again, and that dialogue should answer any remaining questions.
As Aerich mentioned, this is an "rpg" computer game and not a shooter game of you-have-to-kill-everything. There's also the Illithid quest where he just wants his ioun stone back. In Icewind Dale I, you meet an Umber Hulk (referrenced by Malevon in IWDII) who turns out to be something else. Specifically, the IWD games take place in a Dungeons and Dragons campaign setting of Forgotten Realms. In these games, appearances are deceiving, and high magical/ fantasy allows for the unusual and unexpected to become possible.