Improved Invincibility
Posted: Tue Jun 05, 2007 2:48 pm
I am currently playing through IWD2 with Tactics4IWD2 installed. So far it has been fun but improved invisible mages give me a headache. My party is about to leave for Kuldahar - that last fight before you meet Oswald again. When those mages go improved invisible the fight is virtually over. There seems to be nothing I can do against it:
- I tried both, the divine and arcane revealing spells, but the 2 mages are never affected
- Dispell Magic :they always make their saves, actually so far I have never been able to dispell anybody but my own fighters who were standing too close to the target.
- Blind Fight for my fighters: about the only effect is that they reroll and miss again.
That pretty much means those mages are untouchable, I can neither hit nor dispell nor reveal them while they just stand there and disintegrate, hold, stun, enfeeble and skull-trap my entire party. Yes, they even disintgrated the Monk lvl 13 and the Drow fighter, both with SR and great fortitude saves.
I'd really need an advice here what to do.
My party consists of:
- Drow F3/Brb3/ Demarch 5
- Halfling Monk 13
- Aas Pal1/ Painbearer 11
- Hum Monk1/ Druid 12
- Hum Rogue2/ Bard 11
- Tiefling Rogue1/ Mage 12
Thanks for any help
- I tried both, the divine and arcane revealing spells, but the 2 mages are never affected
- Dispell Magic :they always make their saves, actually so far I have never been able to dispell anybody but my own fighters who were standing too close to the target.
- Blind Fight for my fighters: about the only effect is that they reroll and miss again.
That pretty much means those mages are untouchable, I can neither hit nor dispell nor reveal them while they just stand there and disintegrate, hold, stun, enfeeble and skull-trap my entire party. Yes, they even disintgrated the Monk lvl 13 and the Drow fighter, both with SR and great fortitude saves.
I'd really need an advice here what to do.
My party consists of:
- Drow F3/Brb3/ Demarch 5
- Halfling Monk 13
- Aas Pal1/ Painbearer 11
- Hum Monk1/ Druid 12
- Hum Rogue2/ Bard 11
- Tiefling Rogue1/ Mage 12
Thanks for any help