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How to best employ a certain MQ Tribunal prize (spoilers!)

Posted: Wed Jun 20, 2007 12:09 pm
by dragon wench
First of all, I figured there would already be threads on this topic so I did a search. However, using the key words "Almalexia's soul" didn't bring anything up.
If anyone knows of such a thread, please post it here, and then this thread can be closed ;)

Anyway... After a fun romp through the Clockwork City Almalexia has received her just desserts and her soul now inhabits a certain gem.
Wow... 1500 points! I have to say, I'm at a slight loss as to the best way to use such a prize...
Constant Effect or Charges?
Daedric Tower Shield, Ebony Scimitar, Ebony Staff?

I'm leaning toward charges because I figure using something like that for CE could end up being *way* too powerful.... Even then though, I'm not quite sure which enchantments to choose, any suggestions? :D

Posted: Wed Jun 20, 2007 12:26 pm
by galraen
Not as powerful as far as CE goes as you might think DW, don't forget the item enchanted has limits as well, plus the number of charges allowed can be limiting.

I once removed the enchantment on Elidon's (sp?) Shield, humongous enchantment points, but still limited in what you could enchant. Still a game killer though, but with a Daedric Tower Shield it'll be the shield that limits the power of the enchantment; in fact using either Vivec or Almalexias soul for CE wouldn't be that much more effective for CE than Ascended Sleepers.

Now use one of those souls to enchant an Ebony Staff or one of the Scimitars, thats overpowerful, but they're fun to wield.

PS I'm glad you sorted 'The Lady Vanishes' problem.

Posted: Wed Jun 20, 2007 12:37 pm
by dragon wench
lol!
Well... I have to admit that the Ebony Scimitar idea rather appeals to me... :o
The thing is, at this point my PC is extremely powerful already. Because of all the potions my char. was able to prepare, the battle with Almalexia was over pretty quickly...
So, it's quite possible that an enchanted blade would not make a huge amount of difference....

Hmm... *muses* When I began this character I decided that just once, instead of playing the more low profile types I usually play, that I would see the full extent of what maximum power could achieve, hence my roleplaying a Telvanni... I guess I may as well follow it through.... :rolleyes: :D




Re the Lady: Thanks very much for your attempts to help me there, I feel like such an idiot though... :o

Posted: Wed Jun 20, 2007 12:51 pm
by galraen
Well if you want power, enchant the scimitar with as much absorb health on striking as it'll take (a lot), the charges conferred by the soul should see you through Hercine's maze without too much sweat.

PS It'll cost a fortune to re-charge though.

Posted: Sat Jun 23, 2007 8:38 pm
by Swimming Bird
If you can find a daedric cuirass, or something with comparable enchantment points, it is possible to have CE levitate at a low level (i think only 5) works nicely for the transition from A-B, and makes it a lot easier to deal with cliff racers, but CAN be an overpowering game piece.


and also, if you are worried that the low level of levitate isnt worth it, say for example you have the BOBS, the upgrade is translated to your levitating ability the same way it would be if you were running

Posted: Sun Jun 24, 2007 12:29 am
by AmpaSand
Try ebony staff with 100 fire and 100 frost damage for al long as you can make it last.

Getting hurt with the best part of 1000 damage tends to slow things down.

Posted: Mon Jun 25, 2007 3:08 am
by Greg.
Put it on your mantelpiece - I know how much of a Hoarder you are...

Either a high absorb health or elemental damage/weakness to elemental damage and/or paralyse on a weapon or some CE item (probably a daedric tower shield) conferring something you would find useful (I don't know what you have currently).

Posted: Sat Jun 30, 2007 9:20 pm
by Darnell Ribspli
Enchant an exquisite robe w/ as much levitate as you can. Rapid travel for the rest of the game w/o it being overpowering. Couple that with a constant effect invisibility and you create an overpowering combination. Nice choice to have, though.

Posted: Sat Jun 30, 2007 10:10 pm
by fable
I'd go with the cloak, but chameleon instead of invisibility, since the former doesn't drop when exposed. (It's always exposed, but always effective.) Add to that 100% Reflect. They'll miss you with weapons, and they'll hit you with magic that rebounds on themselves.