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Good Idea?

Posted: Mon Jun 25, 2007 1:18 pm
by Aragorn12
Do you think it's good to have more than time period than just midevil in D&D?
Or maybe even a mixed time period? I'm just asking because I'm a new DM and I was thinking of having a little bit of every time period in my campaign.

Posted: Mon Jun 25, 2007 1:55 pm
by AvatarOfLight
That's very much dependent on personal preference of course.

Personally I like my D&D just like that. With Dungeons And Dragons!
And for good measure I'll quote Minsc "SWORDS, NOT WORDS!!!"

Posted: Mon Jun 25, 2007 2:37 pm
by Aegis
There are definitely options, however. Wizards has used their own d20 system in many different settings. For instance, if you want to do something more modern, there is d20 Modern (which also includes the d20 Modern: Arcana supplement, which introduces D&D aspects to Modern). Additionally, you can go the futuristic route using the Modern, or the Star Wars d20 systems.

Now, those are just for Wizards products. You could also go the route of Shadowrun (a personal favorite of mine), the Vampire series (both Requiem and Dark Ages), Legend of the Five Rings. Those are just a couple of them.

Also, another option, is to introduce time travel into your games, allow your players to make jumps to different time periods, just be sure that you, as the DM, have a prepared list of conversions for some of the rules.

Posted: Sat Jun 30, 2007 5:55 pm
by Fiberfar
Hm... Modern D20 and the standard rules of D&D would make it somewhat like.... Arcanum (the game), don't you think?

Nothing wrong with that though, since Arcanum actually is a very good game IMO.

Posted: Tue Jul 03, 2007 12:06 pm
by GawainBS
I think D&D should be open to many timelines.

Posted: Tue Jul 03, 2007 1:21 pm
by Siberys
GawainBS wrote:I think D&D should be open to many timelines.
It is. D20 Modern, D20 Star Wars, D20 Future, D20 Past, DND, Forgotten Realms, Dragonlance, Eberron, Ptolus, Oriental Adventures, etc.

All of the mentioned are different timelines and all follow similar DND rules.