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Character Classes in IWD
Posted: Mon Dec 24, 2001 2:18 am
by Nippy
We all know that certain classes have advantages and disadvantages. However, we also know that you need quite a few fighter types IWD, do you think the same will be true of IWD 2?
Also, what was your strongest party you have played in IWD? Thanks,
Nippy
Posted: Mon Dec 24, 2001 10:39 am
by Sailor Saturn
I wouldn't be surprised if it'll be the same for IWD 2, though I wouldn't be surprised if it were the other way around either.
Strongest party I've played in IWD is my solo Fighter/Mage/Thief.
My multi-member parties don't tend to do to good cause I have trouble moving them around in the confined spaces.
Posted: Wed Dec 26, 2001 6:04 pm
by Nightmare
Strongest party? Easy, my only IWD party to make it through.
2 fighters, 1 thief, 1 cleric, 2 mages
Posted: Wed Dec 26, 2001 6:28 pm
by Rail
A human fighter, a dwarven fighter, a halfling fighter, a human cleric, an elven fighter thief, and a human transmuter. This was the multiplayer party that some friends and I finished the game with (IWD, HoW, and TotL). It was by far the easiest time I've ever had getting through the game. Grunt would have been proud.
Posted: Thu Dec 27, 2001 9:41 am
by Nippy
Do you think knowing what was to happen in the game helped, Rail?
Posted: Thu Dec 27, 2001 1:03 pm
by Rail
Sure, and the more you play the game, the better you become at combat strategies, but this was my first time roleplaying in multiplayer mode for any length of time, and I thought it would be harder, with no pauses and all. The characters just seemed more powerful, especially as a group. We each had a frontline fighter (straight classed), and we hardly ever had anyone go down. I think fighter-heavy parties have a distinct advantage in IWD, though it doesn't mean the game is more fun that way. Easier isn't always more fun.
Posted: Fri Dec 28, 2001 9:39 am
by DraySkullan
Well, this is my first time through, so without knowing what the game would be like, I think I did ok. I have a human paladin, 1/2 elven ranger, dwarven fighter/cleric, 1/2 elven fighter/thief, 1/2 elven bard, 1/2 elven mage.
Posted: Wed Jan 02, 2002 2:27 am
by Gruntboy
3 Paladins, 1 Fighter dualled to cleric, 1 thief dualled to mage, 1 bard. My lovely band of female knights.
Posted: Wed Jan 02, 2002 3:52 pm
by Aegis
let's see...
1 elven Ranger/Male
1 human ranger/Female
1 half-elven Conjurer/Male
1 human theif/Male
1 human Cleric/female
Doing quite well with that group so far.
Posted: Thu Jan 03, 2002 6:09 am
by Mr Sleep
1 Male Fighter
1 Female Fighter
1 Ranger (with x4 bow which rocks
)
1 Druid
1 Thief (Re-imported from previous game)
1 Mage (Re-imported from previous game)
I didn't see a point in Clerics, i prefer the Druid's attacks
This party pretty much kills everything in site, all has been a walkover so far
(only about half the way through at the mo
)
Posted: Thu Jan 03, 2002 10:19 am
by Aegis
hmm... I don't if it's just me, but I haven't been able to get over 2 stars in the bow for a ranger...
Posted: Thu Jan 03, 2002 12:53 pm
by Mr Sleep
Originally posted by Aegis:
<STRONG>hmm... I don't if it's just me, but I haven't been able to get over 2 stars in the bow for a ranger...</STRONG>
It isn't just you
Infact i was referring to shots per turn, which is 4 it is a truly fantastic bow the only problem being i run out of arrows very fast
Posted: Thu Jan 03, 2002 2:11 pm
by Aegis
Okay... Good... I don't feel so inept now...
Posted: Thu Jan 03, 2002 3:23 pm
by Mr Sleep
Originally posted by Aegis:
<STRONG>Okay... Good... I don't feel so inept now...
</STRONG>
Did you ever find the bow?
Also give -1AC
Posted: Thu Jan 03, 2002 3:39 pm
by Gwalchmai
My party:
female elf fighter/mage
female elf ranger
male gnome thief/cleric
female half-elf bard
male half-elf druid
female half-elf enchantress
The thier/cleric seems to die alot.
[ 01-04-2002: Message edited by: Gwalchmai ]
Posted: Thu Jan 03, 2002 8:19 pm
by patroklos
IWD with all its expansions has always been heavy battle orientated, so there is a fair chance that IWD2 will follow the same line as its predecesor.
Now, for the other question, after having played the game quiet a few times, I have concluded to the following party combination which provides strength and flexibility :
Human => Paladin
1/2 Elf => Ranger/Cleric (excellent spellbook)
Elf => Fighter/Thief
Elf => Fighter/Mage
In this group all members are adept fighters with ++ in weapons of choice and also there as a healthy dose of spells for those tricky moments when brute force just falls short.
Posted: Fri Jan 04, 2002 11:38 pm
by Sailor Saturn
Originally posted by Mr Sleep:
<STRONG>Did you ever find the bow?
Also give -1AC
</STRONG>
What Bow is that?
Posted: Sat Jan 05, 2002 8:58 am
by Aegis
I think it's the Long bow: Defender...
Posted: Sat Jan 05, 2002 11:21 am
by Sailor Saturn
Originally posted by Aegis:
<STRONG>I think it's the Long bow: Defender...</STRONG>
Oh, that's the one that I'm having trouble with its AC bonus and the Dead Man's Face AC bonus not adding together.
Posted: Sat Jan 05, 2002 12:55 pm
by Aegis
Odd... It's working for me...