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NWN: best single player modules?

Posted: Wed Jul 18, 2007 11:59 am
by samtam90
I always have found single player NWN to be utterly unplayable, plain, boring - I always tought it was not even fair to compare it with great masterworks like Baldur's Gate II, the Fallouts and Arcanum.

So, I'd like some suggestions regarding single-player mods. Especially those adding choices/consequences, new abilities to roleplay (crafting, class-based quests, something like that) and new possibility for interactions. Not to mention something like the ability to shape the world with your actions, etc. like in great rpgs like BGII and Arcanum (or the Fallouts).

So, shortly, what are the best single player (and maybe even multiplayer?) NWN modules out there?

Posted: Wed Jul 18, 2007 2:18 pm
by mr_sir
There is a Darkness Over Daggerford module that is made by some of the team responsible for the BG games ... I really enjoyed that module but you start at level 8 and finish at around level 15 or 16 so its quite short, but a lot of fun with quite a lot of role play elements, good and evil paths etc. :)

Posted: Sat Jul 21, 2007 12:21 pm
by smass
I really enjoyed "A Dance with Rogues" 1 and 2. They have a mature rating but if you enjoy playing a rogue they are a blast. Good storyline, fun challenges, great NPCs.

Posted: Sat Jul 21, 2007 6:21 pm
by Ningengirai
smass wrote:I really enjoyed "A Dance with Rogues" 1 and 2. They have a mature rating but if you enjoy playing a rogue they are a blast. Good storyline, fun challenges, great NPCs.


Out of curiosity... SPOILER -> [spoiler]Wasn't that the mod that could only be played as a female character? [SIZE="1"]...who gets raped at the beginning?[/size][/spoiler] <- SPOILER