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Local map washed out.

Posted: Tue Sep 04, 2007 9:51 am
by Nunya
I just bought a new computer with a new video card (7600GT). I have been playing Oblivion for over a year on an old computer with the help of "oldblivion".

On my new computer, I loaded Oblivion...KoTN...Shivering Isles...Dark UI...Cyrodiil_Terrain_Map...and a couple of other minor mods. The same mods I had on my old computer (had no problems).

My problem: The local map appears to be "washed out". For instance, on a city map, I get tan outlines of the buildings (no definition to them) with a white back ground. No trees, no color, etc. The "undiscovered areas" are white instead of black. Any ideas?...Does anybody know what file controls the look of the local maps?

Posted: Tue Sep 04, 2007 10:15 am
by fable
Sounds like a video card issue. I'm moving this to tech support, but leaving a redirect, so hopefully somebody in one of the two forums will be able to help you.

Posted: Tue Sep 04, 2007 11:22 am
by Nunya
Everything else on the game is working perfectly with this card. I have updated to the new drivers. The OS is Vista and the vista/Nvidia patch has been downloaded and installed.

If I can't find help/ideas from the forum, I will try a reinstall. Would rather not because I would rather be playing not troubleshooting ;) , but will if it is my only option.

Posted: Tue Sep 04, 2007 1:13 pm
by Nunya
I think I have found out what I need to do.

Through a different forum, I was instructed to set bLocalMapShader= to 0 instead of 1.