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Price per month?
Posted: Mon Sep 17, 2001 11:26 am
by Rob-hin
Will Neverwinter Nights ask for a pay per month or is it enough to buy the game?
Looking forward to it!!!
Ps. in NwN, you have to start from level 1 right?
Posted: Mon Sep 17, 2001 11:33 am
by Weasel
Originally posted by Rob-hin:
<STRONG>Will Neverwinter Nights ask for a pay per month or is it enough to buy the game?
</STRONG>
It will be free. This is not to say some sites might charge.
Originally posted by Rob-hin:
<STRONG>Ps. in NwN, you have to start from level 1 right?
</STRONG>
Yes you will start from level one.
Posted: Mon Sep 17, 2001 11:51 am
by Rhino
You buy the game off the shelf, and then play until you're sick of it

There is no monthly fee, and it will be very difficult for sites to charge a fee to play on their servers. Illegal, in fact.
Posted: Mon Sep 17, 2001 12:47 pm
by Xandax
As Rhino said, it is in the licens agreement from NwN developers/publishers that people must not use the game for financial gains, so to speak.
So people must not charge for playing the game, for downloading modules etc.
So unless the team behind NwN changes position on this, it will not be legal to charge for anything connected to NwN
Posted: Mon Sep 17, 2001 3:23 pm
by CM
I hope they don't charge./
Otherwise i won't be able to play.
No credit card

Posted: Mon Sep 17, 2001 3:44 pm
by Weasel
Originally posted by Xandax:
<STRONG>As Rhino said, it is in the licens agreement from NwN developers/publishers that people must not use the game for financial gains, so to speak.
So people must not charge for playing the game, for downloading modules etc.
So unless the team behind NwN changes position on this, it will not be legal to charge for anything connected to NwN</STRONG>
I agree, but times are changing.

Look at Gamebanshee for example. The ads were not/( they might be now) paying to cover the site. Paying is on the way in IMHO.

I don't want to see it happen, but something will have to be done.
This will lead to more and more sites....they might not call it paying to play, but this is what it will be.
Posted: Mon Sep 17, 2001 9:39 pm
by Xandax
Originally posted by Weasel:
<STRONG>I agree, but times are changing.

Look at Gamebanshee for example. The ads were not/( they might be now) paying to cover the site. Paying is on the way in IMHO.

I don't want to see it happen, but something will have to be done.
This will lead to more and more sites....they might not call it paying to play, but this is what it will be.</STRONG>
Yes - the sites might want to get paid, but unless NwN team changes position on this, it will not be legal to do so, and why should the NwN team change their minds - they get their money from the game.
The idea behind NwN was that people could adventure together as in PnP-groups.
That some DM/GMs wanted to create a persitant world, really has nothing to do with the game per se.
Plus one must remember that here it is not one person covering all the expences - and that anybody with a decent connection actually can place his computer as a sever for gaming - it is not like ei. paying for a domain and traffic via a webhotel

Posted: Mon Sep 17, 2001 11:05 pm
by Classic
The guys from NWN are probably gonna spit out some add-ons (new tiles, new monsters, new adventures) anyway, so they should have their #ยค# covered on the money side.
Posted: Tue Sep 18, 2001 8:14 am
by Rhino
I'll just add in that Argyle is not currently a pay-to-play world, and it never will be. Everything we use for the world - servers, network, time - is already owned by us, or will be purchased by us, and we are in no way looking to have the players pay for even a penny of it.
That way, if it goes belly-up, no-one will be demanding a refund

Posted: Tue Sep 18, 2001 1:18 pm
by CM
Originally posted by Rhino:
<STRONG>I'll just add in that Argyle is not currently a pay-to-play world, and it never will be. Everything we use for the world - servers, network, time - is already owned by us, or will be purchased by us, and we are in no way looking to have the players pay for even a penny of it.</STRONG>
I could Kiss you!!

Posted: Tue Sep 18, 2001 3:22 pm
by Aegis
@Fas: I wouldn't. His Teke birds might get mad!

Posted: Thu Sep 20, 2001 8:49 pm
by Garcia
Originally posted by Fas:
<STRONG>I hope they don't charge./
Otherwise i won't be able to play.
No credit card

</STRONG>
you can have mine and everything that comes with it please feel free to take it
you have just paied 50 $ and then you have to pay an additional monthly amoung (+the price of using the internet and investing in new cool hardware to optimise the 3D envirement

)
most online games are not as expensive (IMO) and come with 1-3 month for free. it like a pusher first it is free AND THEN!
oh and by the way what does this mean that the relase date is now Q2 2001 ? i thought that it was first in the year 2002
[url="http://gamespot.com/gamespot/stories/features/0,12059,2657047,00.html"]here[/url] you can see it.
Posted: Fri Sep 21, 2001 6:18 am
by mikeheitz
Howdy Fellas!
I am glad to hear that it will be free to play. That is one thing I don't get into is paying to play, especially when I already have shelled out $50 for the game, $40-50 per month for DSL, etc...
Posted: Wed Sep 26, 2001 5:14 pm
by GrimReaper
You don't know how glad I am to hear that it's free to play. You complain with your $40 a month for DSL, try moving to the Cayman Islands. DSL here is about 150 US dollars a month (and that's after installation charges which are upwards of $300 US). Needless to say, I don't have DSL, so I run on a 56k (which goes at about 44k), and that's about $45 US for 30 hours and after that it's something like $2 US an hour. Point is, I'm overjoyous that NWN is free to play.
Posted: Wed Sep 26, 2001 11:52 pm
by Garcia
Originally posted by GrimReaper:
<STRONG>I run on a 56k (which goes at about 44k</STRONG>
I feel your pain

Posted: Sun Oct 14, 2001 3:13 pm
by Gano
I think it's going to be something like Vampire: The Masquerade-redemption's internet play w/o the crashes, bugs amd lag but who really knows?
Posted: Sun Oct 14, 2001 11:20 pm
by Garcia
It's gonna be like BG2 there will be no monthly fee. lagging and crashing depends on the server and the connection (mental memo: damn I better get me ADSL....and fast)
Posted: Sun Oct 14, 2001 11:47 pm
by Xandax
Well NwN should be more kind to multiplay that BG2 ever was.
They still maintain that K56 modem should be able to run multiplaying games, without much difficulty (hmmm - do we buy that

) and even host small modules (ei. 4 players).
It would be nice to see some progress and updated facts though, when they get to the optimising part.
Posted: Mon Oct 15, 2001 12:41 am
by Tamerlane
Has anyone ever played Everquest on a 56k modem, considering that it's similar to NWN (graphics wise anyway).
Reason is that I've been planning to upgrade my modem, but never really needed a reason. If the frame rate may be affected by online games, then maybe it's time for a faster modem.
Posted: Mon Oct 15, 2001 3:01 am
by Garcia
what modem do you have now?