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Slight bad thing, well massive
Posted: Fri Sep 21, 2001 7:26 am
by Craig
41 people means we are only going to have 23
to kill/talk/trade any bigger and the island(!) will be our BOO
Posted: Fri Sep 21, 2001 7:11 pm
by Tamerlane
Your forgetting the DM's who can spawn monsters and there will also be NPC's found through out the cities.
Posted: Fri Sep 21, 2001 8:45 pm
by Zelgadis
kewl
Posted: Fri Sep 21, 2001 11:01 pm
by Classic
Glad to see that someone actually understands what craig is talking about!!

Posted: Sat Sep 22, 2001 12:45 am
by Xandax
@Craig: I also find it unlikely that all our members will be online at the same time, and if so, actually adventureing together.
Plus the 64 "limit" is not a set limit yet, it is a expected thenical limit due to bandwidth on a certain line (don't know wich, can't remember, but IIRC a xDSL-line)
and Argyle will run on faster than that, so it might increase later.
(BTW we are 43 members uploaded, and 2 not (IIRC

))
Posted: Sat Sep 22, 2001 1:13 am
by NeKr0mAnCeR
yes the limit is not 64. in Tribes2 the "normal" limit is 64 players but there are servers with 80 to 92 players
BTW my Tribes2 tribe has some 90+ players and only 10 online at anytime so i dont see a problem with BotB's 45 members
[ 09-22-2001: Message edited by: NeKr0mAnCeR ]
Posted: Sat Sep 22, 2001 11:50 am
by Aegis
As long as we all remember who we are, and stick together when online, it shouldn't matter how many poeple are there.
Posted: Mon Sep 24, 2001 12:12 pm
by mikeheitz
Yes... unfortunately, I need glasses, and can't hit the broadside of a barn with my fireballs.

Posted: Mon Sep 24, 2001 6:52 pm
by Xandax
Originally posted by mikeheitz:
<STRONG>Yes... unfortunately, I need glasses, and can't hit the broadside of a barn with my fireballs.

</STRONG>
That's why a fireball does area-damage

Posted: Mon Sep 24, 2001 10:49 pm
by Rail
Or..., try cone of cold or prisimatic spray. Shotgun effect!

Posted: Tue Sep 25, 2001 10:29 am
by Craig
walk up and smack it
Posted: Wed Sep 26, 2001 12:02 am
by Garcia
This wont be a problem we all seem very busy (at least for the once that I know here) and diffrent timezone the chances that all 43 will be able to play at the same time is slim to non.
Posted: Wed Sep 26, 2001 7:06 am
by CM
Ok so who in CET?
It would be nice to know who i will be playing with!

Posted: Wed Sep 26, 2001 7:10 am
by Xandax
I'm a CET'er

But weekends I could easily reach into the late night and play with our american "guild-members"

Posted: Wed Sep 26, 2001 7:16 am
by NeKr0mAnCeR
im GMT so i think i can get with you CET guys

Posted: Wed Sep 26, 2001 8:11 am
by Craig
Uh gmt
Posted: Wed Sep 26, 2001 8:50 am
by Aegis
EST here, and pure Canadian... I'm sure we'll find ways to get most of the group[ together...
Posted: Wed Sep 26, 2001 10:45 am
by Nightmare
EST in Canadian time...
Problem is, our day has 20 american hours.

And our hour has 65 american minutes.

Posted: Wed Sep 26, 2001 10:58 am
by CM
Ok 2 CETers and 2 GMTers.
Great so i won't be getting killed on my first day!

Posted: Wed Sep 26, 2001 11:24 am
by ThorinOakensfield
EST for me.
The problem with weekdays is that i'm usually busy between 5-9 pm. Weekends are better.