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Hit Points on Leveling up
Posted: Tue Oct 23, 2007 2:24 pm
by sonny
Playing BG for the 1st time, have another question.
When its time for a character to level up and you hit the level up button and get the increase in Hit Points and then reload and get a different HP, is there a way other then loading and reloading to know what the max HP's are for that character at a given level. For example say a Fighter at LV4 the max HP's would be 53 or what ever. If you knew then you would know when you've hit the max.
Thanks in advance for any help.
Posted: Tue Oct 23, 2007 4:33 pm
by Crenshinibon
The first Baldur's Gate doesn't have an option to take the maximum roll for hit points so you can find a module that does do that or keep reloading. I never found problems with hit point rolls though so, yeah. Either way, you should have enough.
Posted: Wed Oct 24, 2007 1:17 am
by wise grimwald
I for one have always just accepted whatever hit points I get. I consider that to be part of the game, and yes, you will get enough. Don't worry if you don't get the max
Posted: Wed Oct 24, 2007 10:06 am
by CFM
Warriors (fighters, paladins, and rangers) get 1-10 HP per level.
Priests (clerics and druids) get 1-8 HP per level.
Rogues (thieves and bards) get 1-6 HP per level.
Mages get 1-4 HP per level.
In BG, your main dude (and all joinable characters, iirc) have max HP at level 1.
On top of this, characters can also get bonus HP per level, based on having a high Constitution ability score:
CON 14 = no bonus HP/level
CON 15 = +1 HP/level
CON 16 = +2 HP/level (maximum HP/level bonus for all non-warrior classes)
CON 17 = +2 HP/level (except warriors get +3/level)
CON 18 = +2 HP/level (except warriors get +4/level)
CON 19 = +2 HP/level (except warriors get +5/level)
CON 20 = +2 HP/level (except warriors get +5/level, see Kagain the dwarf)
Check the manual for the full table. I believe you get a similar penalty for a low CON score.
If a character's CON score changes while adventuring, the character's max HP total will change too, if applicable.
All of the above applies up to level 9 or 10, depending on class. Thereafter, characters only get an additional 1 (wizards), 2 (rogues and priests), or 3 (warriors) hit points, without the CON bonus. Good to know if you jump into BG2 afterwards.
Multi-classed demihumans (dwarf, elf, gnome, hobbit) have their total hit points per level halved when one of their two classes advances a level. If you need an example of this (such as with Montaron or Jaheira), just say so.
I am ashamed to say I reloaded/rerolled my hit points until I got max. I did this for each level. For each character. Even Jaheira.
Posted: Wed Oct 24, 2007 12:13 pm
by kmonster
Warriors with 19 con gain +5 extra HP/level, not only +4.
Posted: Wed Oct 24, 2007 7:12 pm
by sonny
Thanks everyone. The chart will really help.
I kept rolling until I got what I thought was the max when each one of my characters leveled up. Now I know.
Since I'm new at computer games (this is only the 3rd one I've played. Wizardry Gold, Wizardry 8 being the others) I was under the impression that HP's were important for the characters survival, that's why I was trying to get the max each time.
Give me time, I'll learn. In chapter 3 now in BG and still have BG2 waiting in the box.
Thanks again.
Posted: Wed Oct 24, 2007 8:09 pm
by Klorox
CFM, so you have the chart on low CON also?
Posted: Thu Oct 25, 2007 7:51 am
by kmonster
sonny wrote:Thanks everyone. The chart will really help.
I kept rolling until I got what I thought was the max when each one of my characters leveled up. Now I know.
Since I'm new at computer games (this is only the 3rd one I've played. Wizardry Gold, Wizardry 8 being the others) I was under the impression that HP's were important for the characters survival, that's why I was trying to get the max each time.
Thanks again.
HPs are important for the character's survival, but the BG series are so easy that you won't need many.
Unlike Wizardry the BG series are a mainstream product, developed for the mass market. Therefore it's winable even for players who aren't able to understand the in-game rules or elaborate advanced tactics. You could always reload until you get the minimum of HP and still have a relatively easy time.
Posted: Fri Oct 26, 2007 12:15 pm
by VonDondu
kmonster wrote:HPs are important for the character's survival, but the BG series are so easy that you won't need many.
Unlike Wizardry the BG series are a mainstream product, developed for the mass market. Therefore it's winable even for players who aren't able to understand the in-game rules or elaborate advanced tactics. You could always reload until you get the minimum of HP and still have a relatively easy time.
After you've played Throne of Bhaal a few times, BG1 does seem like a piece of cake. But BG1 was VERY difficult to beat the first time I played it.

Posted: Fri Oct 26, 2007 12:36 pm
by CFM
I agree. Mr. Sonny will be happy for the HP, especially in Durlag's Tower.