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1st shard

Posted: Fri Oct 26, 2007 5:25 am
by bordel
I have problem with 1st shard.
I have retrieved it from ruins and returned to village but when I speak to Daegun he says that why did I return empty-handed. but I have the shard with me, in inventory?
where is the problem?
I have NWN + Mask installed. ver 1.10.

thank you

Posted: Fri Oct 26, 2007 5:30 am
by Xandax
After you retrieve the shard you need to talk to Bevil to trigger the (automatic) transition back to the village.

This can be done either in the cut-scene which plays after you find the shard, or by talking to him manually, if you selected the conversation option which was about looking around some more.

Posted: Fri Oct 26, 2007 5:46 am
by bordel
but there was no cut-scene after I picked up the shard from chest.
but thank you, will try this.

Posted: Fri Oct 26, 2007 5:53 am
by Xandax
Well, then you have encountered the "non-triggering trigger" bug which seems to happen upon a number of people lately.
Sometimes the triggers do not fire correctly.

Could be connected to save/load on critical times or something, but I have not really faced the issue myself.

Posted: Fri Oct 26, 2007 6:01 am
by bordel
ok thank you. will try to install NWN2 only and patch it.

Posted: Fri Oct 26, 2007 6:07 am
by Xandax
Should be no issues with NwN + MotB installed which you do not risk running into without MotB installed.

When I got MotB I installed that and started from scratch, and did not once run into any issues like this.

Posted: Fri Oct 26, 2007 6:17 am
by bordel
well.... then I have no idea what to do. :(
but thanx for your help anyway.

Posted: Fri Oct 26, 2007 9:32 am
by lobo76
I've got the exact same problem. My oldest save was before entering the swamp cave... and so I replay... with the same result. No trigger of Bevil talking.

Is there a way to manually trigger the event by typing in the console or something?

Posted: Fri Oct 26, 2007 10:10 am
by Mz_Trixter
This is just an idea, but observing how many of these triggers aren't launching well after people installed MotB. I've come to think playing w/o the expansion installed might rid some of the bugs...not entirely sure.

But after the past week. I also have been experiencing noticable bugs on the original OC just after installing the expansion. Such as missing npc's, KoS final battle not triggering, possibly a few others during gameplay. I also tried to launch triggers manually, but I'm not that savvy w/ the game's console.

Like I said before though, I haven't tried this myself nor have I seen any posts saying anyone's tried this yet. I can't test this if it works since my expansions still being played/experimented with. I do remember though getting through the OC perfectly fine before installing or even before it came out.


*This maybe flawed though, not saying it is, but the final patch may have some part in it.*

Posted: Mon Oct 29, 2007 12:33 am
by bordel
OK I have it. the non-trigger problem with first shard was that I went to swamp manualy via world transport. so I started a new game and after talking with daegun I´ve spoken to Bevil and he has teleported me to swamp, and after that everything was OK. the sequence with me getting the shard was played and after that I haven´t noticed any problems with the game. :D

Posted: Mon Oct 29, 2007 12:39 am
by Xandax
Mz_Trixter wrote:This is just an idea, but observing how many of these triggers aren't launching well after people installed MotB. I've come to think playing w/o the expansion installed might rid some of the bugs...not entirely sure.
<snip>


Many people had problems with triggers not firring prior to MotB.
It is just MotB have brought in many new (or returning) people, thus an influx of people playing equals more people which run into problems :)


bordel wrote:OK I have it. the non-trigger problem with first shard was that I went to swamp manualy via world transport. so I started a new game and after talking with daegun I´ve spoken to Bevil and he has teleported me to swamp, and after that everything was OK. the sequence with me getting the shard was played and after that I haven´t noticed any problems with the game. :D


Glad you got it to work :)