Hostile vs Friendly
Posted: Thu Nov 01, 2007 11:56 am
Is there a way to determine who "you should" attack vs those who are friendly.
I'm out of the forrest and into the caverns etc and enemies seem to just, how shall I put it; " do nothing even though they can see me/I'm within spitting distance
Then, 1-4 will attack ... if I can funnel them through a door, I'm ok ... though my companion is lightly equipped(.. there for help, not to win the fights) + they won't break contact
Sometimes I shoot a zombie, but the regular NPC's in the area seem to be oblious; then they attack after the fight
I'd rather not take a fireball/axe etc, if I don't have to
I'm built for speed/range(... playing unarmored); like a cheetah + jaguar ... not much help indoors
Just using my BlindingSpeed Shortbow(... made via CS).
More for stopping power.
No melee weapon ... if I have or can create room my bow basically acts as a melee weapon
Rather not juice a high damage bow.
Been tinkering with CE-Sanctuary ... between 10-40 ... is there a enemy I should attack to find an appropriate CE-Sanctuary level ... someone who should really test me, but if my build is good, I should win etc
Tried "Dodge" mod, but I get error messages ... seems Dodge mod and Sanctuary do roughly the same thing ? ... avoid attack ... unlesss I'm reading the info incorrectly
Not sure if CE-Sanctuary affects "enemy attack time".
Or do I need to up the difficulty slider = rather not
I'm hesitant to just start shooting ... did I kill a potential MCA-travel companion OR someone needed in the game
Any general tips on "when you can just attack".
Or do you have to take the first attack before fighting back.
I'm out of the forrest and into the caverns etc and enemies seem to just, how shall I put it; " do nothing even though they can see me/I'm within spitting distance
Then, 1-4 will attack ... if I can funnel them through a door, I'm ok ... though my companion is lightly equipped(.. there for help, not to win the fights) + they won't break contact
Sometimes I shoot a zombie, but the regular NPC's in the area seem to be oblious; then they attack after the fight
I'd rather not take a fireball/axe etc, if I don't have to
I'm built for speed/range(... playing unarmored); like a cheetah + jaguar ... not much help indoors
Just using my BlindingSpeed Shortbow(... made via CS).
More for stopping power.
No melee weapon ... if I have or can create room my bow basically acts as a melee weapon
Rather not juice a high damage bow.
Been tinkering with CE-Sanctuary ... between 10-40 ... is there a enemy I should attack to find an appropriate CE-Sanctuary level ... someone who should really test me, but if my build is good, I should win etc
Tried "Dodge" mod, but I get error messages ... seems Dodge mod and Sanctuary do roughly the same thing ? ... avoid attack ... unlesss I'm reading the info incorrectly
Not sure if CE-Sanctuary affects "enemy attack time".
Or do I need to up the difficulty slider = rather not
I'm hesitant to just start shooting ... did I kill a potential MCA-travel companion OR someone needed in the game
Any general tips on "when you can just attack".
Or do you have to take the first attack before fighting back.