Page 1 of 1
SPOILER: MotB-- console
Posted: Mon Nov 26, 2007 11:41 am
by kahelag
Hi, I'm having trouble with setting Set***. It does not work. Can any one help me????
dying is easy, it's living that scares me....... today..

Posted: Mon Nov 26, 2007 3:41 pm
by swcarter
I tried using these commands, and I couldn't get them to work, either. It's possible they no longer function in MOTB.
SWC
Posted: Mon Nov 26, 2007 5:48 pm
by GoldDragon
You do remember that those Console commands ne
ed to have a target, as in: click on the player character first do
n't you?
I've not had trouble with them, not in the OC, not in MotB.
Posted: Mon Nov 26, 2007 7:10 pm
by Loki[D.d.G]
Same here. Those commands work both in the OC and MotB. Try selecting a target before entering the codes. And remember that all codes are case sensitive.
Posted: Tue Nov 27, 2007 10:49 am
by kahelag
Loki[D.d.G] wrote:Same here. Those commands work both in the OC and MotB. Try selecting a target before entering the codes. And remember that all codes are case sensitive.
thanks, I played NWN, and NWN2 and it did work. Only the Set*** does not worked.
Posted: Tue Nov 27, 2007 6:55 pm
by Loki[D.d.G]
kahelag wrote:thanks, I played NWN, and NWN2 and it did work. Only the Set*** does not worked.
Can it work once you have selected a target for the code?
And by the Set*** do you mean SetSTR and whatnot?
Posted: Tue Nov 27, 2007 8:15 pm
by GoldDragon
Odd.
I just used the commands in Motb, and the Set*** work.
Oddly enough, SetStr works as well as SetSTR... And it's the same case for the rest of the stats.
Posted: Wed Nov 28, 2007 8:02 pm
by Loki[D.d.G]
GoldDragon wrote:Odd.
I just used the commands in Motb, and the Set*** work.
Oddly enough, SetStr works as well as SetSTR... And it's the same case for the rest of the stats.
Strange. It seems our consoles differ from one to the next, albeit being from the same game. Any others care to offer their opinions?
Posted: Wed Nov 28, 2007 8:33 pm
by swcarter
From what I've seen, the commands aren't case sensitive. Only the stuff after the commands are case sensitive.
I think my problem was I had a character selected but not explicitly targeted, but I was playing with this when I was working on the Ice Troll part of the walkthrough, and then I eventually built up enough strength not to need the cheat, and so I haven't worried about it since.
SWC
Posted: Thu Nov 29, 2007 7:49 pm
by Loki[D.d.G]
swcarter wrote:From what I've seen, the commands aren't case sensitive. Only the stuff after the commands are case sensitive.
What do you mean, stuff after the commands? Is it stuff like item or feat codes?
Posted: Fri Nov 30, 2007 10:22 am
by kahelag
swcarter wrote:From what I've seen, the commands aren't case sensitive. Only the stuff after the commands are case sensitive.
I think my problem was I had a character selected but not explicitly targeted, but I was playing with this when I was working on the Ice Troll part of the walkthrough, and then I eventually built up enough strength not to need the cheat, and so I haven't worried about it since.
SWC
Hi, what do you mean character selected but no the target???

Posted: Fri Nov 30, 2007 3:55 pm
by swcarter
Loki[D.d.G] wrote:What do you mean, stuff after the commands? Is it stuff like item or feat codes?
Right. There are also some complicated arguments for when you want to trigger a cut scene or something. But I think you can use debugmode or DebugMode or DEBugMoDE or however you want to capitalize it (as an example) when you're typing the commands.
kahelag wrote:Hi, what do you mean character selected but no the target???
You always have at least one character selected. That's who you're controlling. But if you right click on a character (or enemy) then you'll target them, and their portrait will appear on screen. Some commands apparently require a character to be targeted rather than just selected.
SWC
Posted: Sat Dec 01, 2007 1:18 am
by kahelag
swcarter wrote:Right. There are also some complicated arguments for when you want to trigger a cut scene or something. But I think you can use debugmode or DebugMode or DEBugMoDE or however you want to capitalize it (as an example) when you're typing the commands.
You always have at least one character selected. That's who you're controlling. But if you right click on a character (or enemy) then you'll target them, and their portrait will appear on screen. Some commands apparently require a character to be targeted rather than just selected.
SWC
Thanks SWC it work and the commands Set*** after I targeted my character....
Life is not measured by the number of breaths we take, but by the
moments that take our breath away.
Smile and have a nice weekend

Posted: Tue Dec 18, 2007 6:36 pm
by Satan Panonski
Howdie, i'm having trouble with typing in the console. How exactly should I write it in? To be honest, I'm not even sure how to activate the console

! Could someone please explaine it to me in a n00b kind of way? That spirit energy feat is killing all the fun in this wonderfull game

Posted: Wed Dec 19, 2007 5:30 pm
by GoldDragon
You may thank Incartus for this (from Bioware forums).
Well if you're like myself & don't like the SM (spirit meter) at all, you can turn it off completely, to do so:
To Disable the Spirit meter
hit the (~) key to bring up the console while in-game, then type:
debugmode 1
rs ka_se_terminate
debugmode 0
If you want to turn it back on at any time:
debugmode 1
rs ka_se_init
debugmode 0
I think that turning off the SM sort of destroys the game (it IS about a Curse)...
[url="http://nwn2forums.bioware.com/forums/viewtopic.html?topic=606259&forum=121"]Here[/url] you will find some other hints on the SM.
Basically, just Suppress the craving down to Zero when you first get the SE in Act 2.