monsters with immunity to lower resistance
Posted: Sun Dec 09, 2007 7:36 am
It seems that certain monsters like liches (even low level ones like the nether scroll lich) and rakshasas are immune to the 5th level mage spell lower resistance. If I try to use it I just get a message saying "spell ineffective". It doesn't mention these exceptions in the spell description unfortunately. The description claims that it bypasses both saves and magic resistance checks. So maybe spell immunities are considered different from magic resistance? Can anyone confirm this? Seems like a pretty subtle distinction between resistance to the spells themselves and resistance to magic. The cleric spell magic resistance also doesn't work against these foes BTW. I get the same "spell ineffective" message.
I also have the improved item description mod/patch installed. The description still doesn't mention that some monsters are immune to the spell. They didn't have to list which monsters are immune even. Just mention that some are. Someone mentioned that liches are immune to all spells 6th level and below and rakshasas to all spells 8th level and below. And if iirc demi-liches are immune to all spells below 9th level. I realize that there are other innate immunities also not mentioned in the spell descriptions but few are as strategically important as lower resistance.
[Makes me wonder how tough a high level rakshasa could be. So far I have only encountered low level ones (ihtafeer, ruhk) who are relatively easy to defeat even for an 8th level party if you have fighters like kensais or berserkers who haven't dualed yet. I wonder what a 30th level rakshasa would be like. Probably lots of fun.]
So are there any other monsters in the game (SoA and/or ToB) that are innately immune to this 5th level mage spell?
This kind of info is very useful to me since I play strategically (never liked the story much anyway). So it is frustrating for strategic 'power gaming' to have inaccurate or misleading spell descriptions. Sometimes certain spell effects are the entire reason I have chosen a particular character or party. I hate getting to level 18 or so only to realize that my insect plagues for instance no longer work even when combined with lower resistance which so often doesn't seem to work either. Or playing a berserker/cleric just for harm and then realizing that the spell just stops being effective at some point in the game (maybe the monsters' AC was just getting too low for my cleric's thaco).
I also have the improved item description mod/patch installed. The description still doesn't mention that some monsters are immune to the spell. They didn't have to list which monsters are immune even. Just mention that some are. Someone mentioned that liches are immune to all spells 6th level and below and rakshasas to all spells 8th level and below. And if iirc demi-liches are immune to all spells below 9th level. I realize that there are other innate immunities also not mentioned in the spell descriptions but few are as strategically important as lower resistance.
[Makes me wonder how tough a high level rakshasa could be. So far I have only encountered low level ones (ihtafeer, ruhk) who are relatively easy to defeat even for an 8th level party if you have fighters like kensais or berserkers who haven't dualed yet. I wonder what a 30th level rakshasa would be like. Probably lots of fun.]
So are there any other monsters in the game (SoA and/or ToB) that are innately immune to this 5th level mage spell?
This kind of info is very useful to me since I play strategically (never liked the story much anyway). So it is frustrating for strategic 'power gaming' to have inaccurate or misleading spell descriptions. Sometimes certain spell effects are the entire reason I have chosen a particular character or party. I hate getting to level 18 or so only to realize that my insect plagues for instance no longer work even when combined with lower resistance which so often doesn't seem to work either. Or playing a berserker/cleric just for harm and then realizing that the spell just stops being effective at some point in the game (maybe the monsters' AC was just getting too low for my cleric's thaco).