Dungeon Crawl v3 is available!
Posted: Sat Jan 12, 2008 3:07 am
New in this version:
- Clues about Grudin's locations are only available after the task is given
- Lepus starts dialogue even if the player is invisible
- Improved audio-installing process for better compatibility with other mods
- Dungeon Crawlers no longer respawn in the Coronet if the player attacks
- An undroppable sword in one of the chests has been replaced with a normal one
- Certain unique items removed from Ganelon's and Durnkrag's inventory
- Updated to Weidu 203
Grab it at Pocket Plane Group - Bending Baldur's Gate 2 and the Infinity Engine
- Clues about Grudin's locations are only available after the task is given
- Lepus starts dialogue even if the player is invisible
- Improved audio-installing process for better compatibility with other mods
- Dungeon Crawlers no longer respawn in the Coronet if the player attacks
- An undroppable sword in one of the chests has been replaced with a normal one
- Certain unique items removed from Ganelon's and Durnkrag's inventory
- Updated to Weidu 203
Grab it at Pocket Plane Group - Bending Baldur's Gate 2 and the Infinity Engine