sonny wrote:After 4 hrs of trying I rolled the PC I think will be OK.
Fighter
St. 18
Dex 17
Con 15
Intel 17
Wis 17
Char 15
A fine character. If you decide to dual later into the game, you'll be able to dual to a thief, a mage, or a cleric, based on your 17 ability scores. Remember that a thief is not allowed to be alignment LG, so dualling to a thief will not be an option if your fighter is LG.
sonny wrote:I started thinking about playing a Good party the 1st play through and a evil party 2nd time. And since I read there are new NPC's now available, I tried to read the threads with out looking at spoilers (hard to do if you're not paying close attention).
A fine idea. You can NOT see everything in this game in just one trip, in part because you can only adventure with 5 NPC's at a time.
The NPC's in BG1 are cool, but the reality is that they only stood out by having a custom portrait, and a handful of exclamations when clicked. The NPC's in BG2, on the other hand, are MUCH more deeper and complex. Most have their own stories, quests, and plot twists, and will speak up during in-game events, and have several random banters with whoever else is currently in your party.
So, if you have a different roster of NPC's in your second trip, then you'll see more of the game's content that you didn't see in your first trip.
sonny wrote:Here's what I learned. It seems that a lot of folks think Edwin is the best Mage in the game, but he's Lawful/Evil. Any way I can have him in my party, and if so What are the consequences?
Edwin pros and cons:
- Because he is a 'specialist' mage (Conjurer), and he wears a 'personalized' amulet, he can memorize two more spells per *spell* level (not *character* level) than an 'average' mage normally could. In other words, he can cast two more 1st level spells, two more 2nd level spells, etc, per day, above what an 'average' mage normally could.
- His 18 Intelligence will allow him to have more spells copied into his spellbook, than a mage with a lesser score.
- Because he is LE, he will leave your party if your reputation score gets too high. And he may not play nice with one or more of the good guys...
sonny wrote:If not who would be a good choice for Mage with Good alignment.
Assuming they will all end up with millions of XP, and will be equipped with whatever you find during your adventures, ANY character is a good choice, because they ALL can become powerhouses. With that said, I recommend determining who's personality you like and dislike, as being the main factor in determining who would or wouldn't be a "good choice".
Another deteminer to consider is this: most of the NPC's have unique strengths, as well as unique weaknesses. These forums have described the same NPC as being anywhere from "the best" to "worthless", depending on how well the player has figured out how to use the character, exploiting their strengths, defending their weaknesses, etc. While the rewards for "figuring out" a character can help make him/her better than others, keep in mind that some characters may not fit your playing style.
sonny wrote:Is Nalia a true Mage or a dual classed character?
Nalia is a dual-classed thief/mage. The first 5000 XP made her a level 4 thief. Since the rest of her XP is and will be applied towards her Mage class, she is essentially a mage that can use a bow, with access to limited thief skills (which can be enhanced using potions and such). The fact that her mage class is short 5000 XP, compared to an 'average' mage, is inconsequential, considering she will end up with millions of XP.