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Stuck on act II

Posted: Tue Mar 18, 2008 8:03 pm
by Tollas
Just finished act I and I'm trying to get to the Merchant Quarter to further act II. I can't get there, though! If I go to any of the world map exits, I have no options for travel! I can cancel and go back to the docks or I can travel and go back to the docks. :mad:

Am I missing something here or is it bugged? I've tried loading a save from before the transition and get the same result. I've talked to everyone in the docks!

I also was thinking of trying to dm teleport but I can't figure out the location tag to get to the Merchant Quarter!

Please help!!

Posted: Tue Mar 18, 2008 11:26 pm
by swcarter
Sounds bugged. Did Act II start out normally for you? Did you get accused of something and get invited to go somewhere? Either way, you might want to load a game from Act I and see if Act II likes you any better the second time.

SWC

Posted: Wed Mar 19, 2008 5:40 am
by Tollas
Yes. Everything started normally. I'm supposed to go to the <part of town> and talk to <some guy>.

I've already tried loading a game from act I and getting back to this point, but I get the same result.

Posted: Thu Mar 20, 2008 10:08 pm
by d@niel
I'm stuck too

hi. i'm stuck in act II as well. sir nevalle suggests seeing sir grayson corett at the city watch headquarters in the merchant quarter so i can become his squire, but i couldn't even leave the docks district. the map's blank.

and for some reason, neeshka mysteriously leaves the party. i thought she's just hanging around the sunken flagon, but she's nowhere to be found.

sand's missing, too.

first i thought i did something wrong so i replayed act I. took me a lot of time to get to where i am, only to end up having the same problem.

Posted: Thu Mar 20, 2008 11:36 pm
by swcarter
Did either of you download the 1.12 patch? It has a fix for at least one of the ways you can lose companions, and it might help with other things, too.

SWC

Posted: Fri Mar 21, 2008 1:08 am
by d@niel
i was able to fix the problem a few minutes ago. apparently you have to your character's behavior tab and turn off everybody's ability usage. this will prevent npc's from disappearing from your party and will fix the missing places in the world map.

Posted: Fri Mar 21, 2008 1:21 pm
by GoldDragon
The old missing Characters bug, again.

Again, Patch 1.12 is supposed to fix this, at least partially (the Summons way), so I sugest getting it, if you haven't already.