Generalized MoTB Bard spell problem
Posted: Sun May 11, 2008 1:25 am
Hello,
Sorry for the similar post as I earlier posted about a problem I had with Grobnar's spells in the OC. I wanted to start a new thread because I believe I have found a general bug with MoTB's way of handling Bard spell acquisition.
I first noticed the problem with Grobnar (at 13th level, in the OC) being unable to cast 5th level spells even after resting - they remained greyed out in the Quick Cast menu. Grobnar's Charisma was 19.
I then started a new MoTB campaign and created a Bard character and manually levelled him up to observe the effects. My initial Bard Character was a Rock Gnome similar to Grobnar and used all default selections. I found the same problem with my own character - at level 13 and Charisma 19, the 5th level spells were greyed out on the Quickcast menu even after resting, and were therefore uncastable.
So, I generalized the Bard to a Human and made my own choices during the levelling up procedure and played around with the numbers a bit. Here is what I've found:
It appears that under MoTB, the Bard spell acquisition is bugged in that during the first character level that a particular level of spells is acquired, such that the spell level exceeds the Charisma Modifier value, the spells are uncastable. For example, a Bard with Charisma 19 (Modifier +4) gets 5th level spells at character level 13, but they cannot be cast until the character reaches level 14. As another example, a Bard with Charisma 16 (Modifier +3) gets 4th level spells at character level 10, but they are uncastable until the character reaches level 11. Finally, a Bard with Charisma 20 (Modifier +5) gets 6th level spells at level 16, but cannot cast them until Character Level 17.
I believe this is a reproducible and verifiable bug in the game in what is generally an overlooked character type, but before I report it as such to Obsidian, I'm hoping that someone on this forum can verify my findings to establish it is not just something strange on my PC. I have NwN2 patched to version 1.12 and MoTB fully patched to whatever it's current patch level is. I am running on WXP Pro, SP2.
Also, if such a bug is verified, I would appreciate anyone's help on how it should be reported. Hopefully, the proper people might already be reading this excellent forum!
Thanks.
Sorry for the similar post as I earlier posted about a problem I had with Grobnar's spells in the OC. I wanted to start a new thread because I believe I have found a general bug with MoTB's way of handling Bard spell acquisition.
I first noticed the problem with Grobnar (at 13th level, in the OC) being unable to cast 5th level spells even after resting - they remained greyed out in the Quick Cast menu. Grobnar's Charisma was 19.
I then started a new MoTB campaign and created a Bard character and manually levelled him up to observe the effects. My initial Bard Character was a Rock Gnome similar to Grobnar and used all default selections. I found the same problem with my own character - at level 13 and Charisma 19, the 5th level spells were greyed out on the Quickcast menu even after resting, and were therefore uncastable.
So, I generalized the Bard to a Human and made my own choices during the levelling up procedure and played around with the numbers a bit. Here is what I've found:
It appears that under MoTB, the Bard spell acquisition is bugged in that during the first character level that a particular level of spells is acquired, such that the spell level exceeds the Charisma Modifier value, the spells are uncastable. For example, a Bard with Charisma 19 (Modifier +4) gets 5th level spells at character level 13, but they cannot be cast until the character reaches level 14. As another example, a Bard with Charisma 16 (Modifier +3) gets 4th level spells at character level 10, but they are uncastable until the character reaches level 11. Finally, a Bard with Charisma 20 (Modifier +5) gets 6th level spells at level 16, but cannot cast them until Character Level 17.
I believe this is a reproducible and verifiable bug in the game in what is generally an overlooked character type, but before I report it as such to Obsidian, I'm hoping that someone on this forum can verify my findings to establish it is not just something strange on my PC. I have NwN2 patched to version 1.12 and MoTB fully patched to whatever it's current patch level is. I am running on WXP Pro, SP2.
Also, if such a bug is verified, I would appreciate anyone's help on how it should be reported. Hopefully, the proper people might already be reading this excellent forum!
Thanks.