Scoundrel/Guardian: When do I have enough Scoundrel?
Posted: Sat Jun 07, 2008 6:29 am
I'm very interested in the Defense Bonus Scoundrels get. That being said, their other abilities are pretty sweet too.
The earliest I will stop leveling up as a Scoundrel is level 6. I know level 5 is often recommended, and I'd get 1 more feat this way, but I really want the extra 2 defense points gained at level 6.
Level 7 grants me no saving throw difference, +1 BAB, and +1d6 Sneak Attack.
Level 8 grants me +1 REF save, +1 BAB, and another feat on Taris.
In the end, each choice will give me 10 feats of my own choosing (plus the bonus feats from being a Scoundrel/Guardian).
6/14 will give me more VP (more Guardian levels), more FP, and the best saving throws of the three groups (11/14/8). It must also be noted that this character will gain Force Powers faster than the others, because he will probably start his Jedi career at 3rd level.
8/12 will give me a more powerful character on Taris (although it can be argued that a level 4 or 5 character can complete this first planet easily enough). +1d6 Sneak Attack over 6/14 and many more skill points than any other option, with final saves of 10/14/8.
7/13 is somewhere in the middle. 1 BAB more than 6/14, 1 less than 8/12. More sneak attack than 6/14, same as 8/12. He finishes with the weakest final saving throws of 10/13/8.
I'm starting to think level 6 is where I should stop, but I'd like to hear the opinion of y'all out there.
The earliest I will stop leveling up as a Scoundrel is level 6. I know level 5 is often recommended, and I'd get 1 more feat this way, but I really want the extra 2 defense points gained at level 6.
Level 7 grants me no saving throw difference, +1 BAB, and +1d6 Sneak Attack.
Level 8 grants me +1 REF save, +1 BAB, and another feat on Taris.
In the end, each choice will give me 10 feats of my own choosing (plus the bonus feats from being a Scoundrel/Guardian).
6/14 will give me more VP (more Guardian levels), more FP, and the best saving throws of the three groups (11/14/8). It must also be noted that this character will gain Force Powers faster than the others, because he will probably start his Jedi career at 3rd level.
8/12 will give me a more powerful character on Taris (although it can be argued that a level 4 or 5 character can complete this first planet easily enough). +1d6 Sneak Attack over 6/14 and many more skill points than any other option, with final saves of 10/14/8.
7/13 is somewhere in the middle. 1 BAB more than 6/14, 1 less than 8/12. More sneak attack than 6/14, same as 8/12. He finishes with the weakest final saving throws of 10/13/8.
I'm starting to think level 6 is where I should stop, but I'd like to hear the opinion of y'all out there.