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Miscarcand
Quest Information
Starting Location: Cloud Ruler Temple
Starting NPC: Martin
Possible Reward(s): Great Welkynd Stone


Did we miss anything during this quest? Is there something we didn't discover? Let us know!


After recovering two of the needed items for the ritual, Martin sends you after a Great Welkynd Stone in the Ayleid ruin called Miscarcand, which lies to the northeast of Kvatch. I found fast traveling to Skingrad's stables to be fast enough, and the ride after was short. Once at the ruins, search for stairs down and a door leading into the depths of Miscarcand.

The first level is easy, though you'll have to make your way through three. The main enemies of the dungeon are goblins, skeletons, and zombies. If you're of high level, the dread zombies can be quite tough, and there are many of them. Directly south from the entrance to Miscarcand is where you'll be coming up from after you have the Great Welkynd Stone in hand, but for now it's sealed. Your exit on the level is due south, but first you'll want to head all the way west, then south to the southern large room. Drop down, head west through the corridor that leads to a small room with a pressure plate. Press it to open the far door to the south you need to go through, then head up and south to the next area called Sel Vanua.

In the first room of Sel Vanua, press the wall block in the northeast to open the exit from the room at the south. Head south out of the room, and follow the corridor north along the immense chamber below you and to the east. This upper walkway veers to the right (east) and then splits the large chamber into two, and continues east, then down south. Always be prepared for several zombies and other creatures while here. Follow the corridor south, then west so that you're on the bottom of the large chamber. Press a wall block here, activating the exit far to the north, and then proceed north until you reach the door to Morimath, and enter. Again, there will be undead resistance.

Morimath is straightforward. Follow the corridor north, then east and back around north to west until you're in the large chamber with the Great Welkynd Stone. Before you take it, be sure to defeat all the creatures in the area because you'll be fighting the King of Miscarcand after you've lifted it from its place of rest. When you take the stone, two more zombies appear nearby, though you should leave them and head quickly to the King who spawns at the end of the runway to take him down first. Notice that stairs appear on either side of the dais. Use them for more room if need be. After the battle, take the Miscarcand Key from the King, as well as any other items of value. Next, step on the pressure plate in the new room to the north, then head west through the northwestern corridor. Follow the path all the way until you reach the exit back to the first level and you're done, though there is still resistance on your way out.

When finished, return the Great Welkynd Stone to Martin back at Cloud Ruler Temple, and there will be but one unfinished main quest on your list if you have been following the walkthrough: Bruma Gate. We now begin the longer journey to secure reinforcements for the defense of Bruma. Follow the link for the first step.