Banshee Network
 
Baldur's Gate II
Game Information
Recent News
SoA Walkthrough
ToB Walkthrough
Strategy Guides
Quests
NPCs
Books of Lore
Character Information
Races
Classes
Abilities
Spells
Shapeshifting Table
Equipment
Armor
Weapons
Miscellaneous
Cespenar's Forge
Cromwell's Forge
Articles
Five-Year Interview
Five-Year Editorial
SoA Review
ToB Preview
ToB Interview #1
ToB Interview #2
Pantaloons Enigma
Media
SoA Screenshots
SoA Concept Art
SoA Wallpaper
ToB Screenshots
ToB Concept Art
ToB Wallpaper
Chapter Images
Cinematic Images
Game Resources
Downloads
FAQ
BG2: SoA Forum
BG2: ToB Forum
BG2 Products
Buy BG2: SoA!
Buy BG2: ToB!
Buy BG2 Collection!
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 

Archer (Ranger Kit)
The archer is the epitome of skill with the bow. He is the ultimate marksman, able to make almost any shot, no matter how difficult. To become so skilled with the bow, the archer has had to sacrifice some of his proficiency with melee weapons and armour.


Available Race(s): Human, Half-Elf, Elf


Primary Attribute(s): Strength (13 Minimum), Dexterity (13 Minimum), Constitution (14 Minimum), Wisdom (14 Minimum)


Stronghold: The Archer can acquire a cabin in the Umar Hills as his stronghold. See our Ranger Quests section for more information.


Strengths

- Missile weapon bonus (+1 bonus to hit and damage for every 3 levels)

- Called Shot once per day for every 4 levels (lasts 10 seconds, hits induce: 4th level -1 THAC0 of target, 8th level -1 Save vs. Magic of target, 12th level -1 Strength of target, 16th level +2 damage bonus)

- Racial Enemy (+4 to hit)

- Stealth, Charm Person, Charm Mammal

- Spell casting starts at level 8 with level 1 Priest spells


Weaknesses

- Can only be proficient (+) in melee weapons

- Cannot wear metal armor

- Must maintain Good alignment

- If party reputation drops below 4, becomes a Fallen Ranger, loses all Ranger abilities, and is the equivelant of a Fighter (cannot regain Ranger status)


Possible High-Level Abilities [ToB]

Critical Strike
Deathblow
Greater Deathblow
Greater Whirlwind Attack
Hardiness
Power Attack
Resist Magic
Smite
Tracking
War Cry
Whirlwind Attack

Classes
Standard Classes
Barbarian
Bard
Cleric
Druid
Fighter
Mage
Monk
Paladin
Ranger
Sorcerer
Thief
Bard Kits
Blade
Jester
Skald
Cleric Kits
Priest of Helm
Priest of Lathander
Priest of Talos
Druid Kits
Avenger
Shapeshifter
Totemic Druid
Fighter Kits
Berserker
Kensai
Wizard Slayer
Mage Kits
Specialist Mage
Wild Mage (ToB)
Paladin Kits
Cavalier
Inquisitor
Undead Hunter
Ranger Kits
Archer
Beast Master
Stalker
Thief Kits
Assassin
Bounty Hunter
Swashbuckler
 
 
      Copyright ©2000-2009, GameBanshee.com