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Elerin Adventure: The Elfwoods
Elerin Adventure: The Elfwoods

Did we miss anything on this map? Is there something we didn't discover? Let us know!


The elfhome of Elerin is under siege. Help the elves scourge the high woods of the goblin horde.

Adventure Statistics
Party Members Recm'd Level Total Monsters Total Chests End Reward
6 2nd 15 6 250 XP


1 - Arrival

Your party begins the defense of Elerin along this long stretch of walkway. Before you can move your party to the next platform, the Captain of the Elven war-circle Sindarel will call out that you are not welcome here. Although Lady Alia of the Vinsaxi has granted you a warrant to be here, the Elves cannot let you in while a plague of Goblins awaits outside. You'll have to slay them all before the drawbridges will be lowered for you.


2 - Chest

Searching this chest yields a Shortbow, a Light Crossbow, a Glaive, a set of Arrows, and a set of Crossbow Bolts. If you don't already possess any ranged weaponry, you'll need these to release the drawbridges around the map.


3 - Drawbridge #1

To make it across this gap, you'll first have to fire a missile weapon at the capstan at area #5.


4 - Goblin

The first of many Goblin archers awaits your party on this platform. Each Goblin will net you 50 experience points per party member. The Elf Rangers within Elerin will be firing arrows at the creatures to help you out, so it's possible that some of the monsters I list in this walkthrough will have already been killed by the time you reach them.


5 - Capstan #1

To cross the drawbridge at area #3, you'll first have to fire a missile weapon at the release catch of this capstan.


6 - Goblin

Another Goblin archer to bring down.


7 - Bugbear

Bugbears are considerably tougher than the Goblins you'll be facing on this map, so they're worth 100 experience points each.


8 - Drawbridge #2

To make it across this gap, you'll first have to fire a missile weapon at the capstan at area #12.


9 - Chest

Ransacking this chest will earn you a small pile of gold, a Masterwork Bastard Sword, and a Potion of Cure Light Wounds.


10 - Goblin

Another Goblin archer to bring down.


11 - Chest

This locked chest can be picked, smashed, or Knocked for a small amount of gold and some Masterwork Hide Armor.


12 - Capstan #2

To cross the drawbridge at area #8, you'll first have to fire a missile weapon at the release catch of this capstan.


13 - Drawbridge #3

To make it across this gap, you'll first have to fire a missile weapon at the capstan at area #14.


14 - Capstan #3

To cross the drawbridge at area #13, you'll first have to fire a missile weapon at the release catch of this capstan.


15 - Goblin

Yet another Goblin archer to bring down.


16 - Bugbear

Another Bugbear to bring down.


17 - Chest

Use whatever means necessary to prop open this locked chest to earn gold, a set of Masterwork Arrows, and a Composite Shortbow +1 called "Little Talon."


18 - Drawbridge #4

To make it across this gap, you'll first have to fire a missile weapon at the capstan at area #20.


19 - Drawbridge #5

To make it across this gap, you'll first have to fire a missile weapon at the capstan at area #21.


20 - Capstan #4

To cross the drawbridge at area #18, you'll first have to fire a missile weapon at the release catch of this capstan. You may run into some Goblin or Bugbear resistance on this platform, as well.


21 - Capstan #5

To cross the drawbridge at area #19, you'll first have to fire a missile weapon at the release catch of this capstan. You may run into some Goblin or Bugbear resistance on this platform, as well.


22 - Chests

A pair of chests lie between the two capstans on this platform. The southern chest contains gold, a Potion of Cure Moderate Wounds, and a Scroll of Barkskin, while the northern chest contains gold, a Scroll of Cat's Grace, a Potion of Haste, a set of Arrows, and a set of Crossbow Bolts.


23 - Goblin

Yet another Goblin archer to bring down.


24 - Drawbridge #6

To make it across this gap, you'll first have to fire a missile weapon at the capstan at area #25.


25 - Capstan #6

To cross the drawbridge at area #24, you'll first have to fire a missile weapon at the release catch of this capstan.


26 - Bugbears

Once you've cleaned up these last two Bugbears, you'll be brought to the successful "End of Adventure" screen.