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DLC Location: Medical District and Clinic

Did we miss anything in this section? Is there something we didn't discover? Let us know!


Overview

1 - Stash

In the corner here you'll find a pair of ammunition boxes.


2 - Abandoned Shop

Inside this Cloud-contaminated shop, you'll find a Cosmic Knife (in a display case) and more.


3 - Abandoned Shop

On the upstairs level of this shop, you'll find a "very hard" locked desk. You'll have to go through this shop to reach the back door to the Clinic (Exit C).


4 - Dean's Secret Stash (Upper Rooftops)

You'll find one of Dean's Secret Stashes on the rooftops here.


5 - First Aid Box

You'll find a first aid box tucked behind a column here.


6 - Lobby (Main Floor) / Office (Upper Floor)

In the lobby, you'll find one of Dean's Secret Stashes (in the southeastern corner), Vending Machine Code - "Stimpak" (on the reception desk), a copy of Today's Physician (on a table), and more. You'll also discover a clinic security terminal. This terminal will teach you a few things about security holograms (such as that you'll need to destroy their emitters to defeat them), and it will allow you to move the clinic's hologram between the upper floor and the main floor.

In the office, you'll find Vending Machine Code - "Mentats" (in a shelf).


7 - Medical Room (Main Floor)

Inside this room, you'll find two headless bodies, a first aid box, a Cosmic Knife (stuck in a gurney), an Assassin Suit (on the same gurney), and more. You'll also discover a terminal. If you read the "Gas Leak" entry on the terminal then you'll increment the History's Sake challenge.


8 - Stairs

These two staircases will allow you to move between the main floor and the upper floor of the clinic.


9 - Office (Upper Floor)

In this office you'll find the Clinic Basement Key (in the desk) and a Doctor's Bag (on the desk). If you read the terminal here, then you'll also gain Vending Machine Code - "Med-X."


10 - Chief Physician's Office (Upper Floor)

To get into the office, you'll need to pick its "easy" lock. Inside the office, you'll find a Doctor's Bag (on a shelf) and an "easy" locked terminal (on the desk).


11 - Basement Door (Main Floor)

To enter the basement, you'll either need to pick its "hard" lock or grab the Clinic Basement Key from an upstairs office (#9). Inside the basement, you'll find a D.C. Journal of Internal Medicine (in a locker) and a Clinic Power Status Terminal (on a table). The terminal will allow you to "disengage main power," which will turn off the shielded speaker on the main floor of the clinic (#13).


12 - Auto-Docs (Main Floor)

You'll be able to use these auto-docs to heal crippled limbs, but that's it.


13 - Shielded Speaker (Main Floor)

The only way to shut off this speaker is via the terminal in the basement (#11).


14 - Malfunctioning Auto-Doc (Main Floor)

This is where you'll meet Christine. See the quest entry for Find Collar 12: Christine for more information about her.


Exits:
  1. Exit to the Villa.
  2. Front door to the Clinic (Main Floor).
  3. Back door to the Clinic (Upper Floor). Next to the door you'll find a clinic security terminal. It's identical to the terminal in the lobby (#6).