Banshee Network
 
FF vs. the Third Reich
Game Information
Recent News
Walkthrough
Character Information
Heroes
Foes
Minions
Custom Attributes
Custom Powers
Game Resources
Downloads
Comics
Screenshots
FFvsTR Interview
FFvsTR Review
FFvsTR Forum
Freedom Products
Buy FFvsTR!
Buy Freedm Force! (PC)
Buy Freedm Force! (Mac)
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 

Entropy Over Time Equals Destruction


Did we miss anything in this location? Is there something we didn't discover? Let us know!


Recommended Heroes
  1. Time Master (fixed)
  2. Time Twin (fixed)
  3. Time Twin (fixed)
  4. Empty (fixed)

Mission Overview

This is another pretty easy mission. Time Master and his twins are way more powerful than anything Entropy will dish out. However, the Time Masters are slow, so they should stick to their ranged attacks. You should also note the weaknesses of each enemy. For example, Eve is weak against radiation, and so the main Time Master should use his “radiation bolt” against her. The Time Twins don’t have a lot of options when it comes to their attacks, but then they don’t really need to do much.

The mission will proceed in waves. During each wave, Entropy will send some minions against you, and she'll stick around to fight as well -- until you've done enough damage to her, and then she'll retreat. Entropy adapts during the mission, but she always seems to be vulnerable to Energy X or electrical damage, so keep switching your attacks against her to exploit her weaknesses.

Eventually, you'll learn that Entropy can't summon any more minions, and you'll be able to attack and defeat her. Then, once you've interrogated her, the mission will end.


1 - Starting Point


Primary Objectives (750 prestige points)
  • Defeat Entropy and her minions! (failed!)
  • Time Master must survive! (750)

Secondary Objectives (0 prestige points)
  • None

Enemies (about 550 prestige points)
  • A few crooked cops (15 each)
  • A few El Diablos (20 each)
  • A few Eves (20 each)
  • A few minor eyes of the reich (60 each)
  • A few ice troopers (20 each)
  • A few gangsters (20 each)
  • A few Nazi riflemen (25 each)

Walkthrough
Introduction
Notes
Missions
Things That Go Bump
Chaos in Cuba
Soviet Sorceress 1
Soviet Sorceress 2
Cauldron Brews Evil
The Ice-Man Cometh
A Time of War
The Voice of Doom
Red Sun Rising
Red Sunset
To Rescue a Hero
Strikes the Kill-a-Rilla
Sky King's Moment
Der Alchemiss
Beat the Clock
Peril and Paradox
Mind of the Mad-Man
Enter Entropy
Devastation Duet
Burning of Patriot City
Holes in the Stream
Entropy over Time
Sacrifice of a Hero
 
 
      Copyright ©2000-2009, GameBanshee.com