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Air Genasi


Air genasi see themselves as the inheritors of the sky, the wind, and the very air of the world. They appear mostly human, with one or two unusual traits reflecting their quasi-elemental nature, such as a light blue color to their skin or hair, a slight breeze in their presence at all times, or flesh that is cool to the touch.

Racial Traits

· Ability Adjustments: +2 Dexterity, +2 Intelligence, -2 Wisdom, -2 Charisma.

· Special Abilities: Darkvision, Air Resistance (electricity resistance 5).

· Summon Gale: Once per day, an air genasi can call upon his elemental nature and summon a powerful blast of wind which can knock over foes who fail a Fortitude save as well as disperse any harmful cloud effects in its path.

· Level Adjustment +1: Air genasi are slightly more powerful and gain levels more slowly than other races.

· Favored Class: Fighter. An air genasi’s fighter class does not count when determining whether he takes an experience point penalty for multiclassing.


Races
Base Races
Dwarf
Elf
Gnome
Gray Orc [SoZ]
Half-Elf
Half-Orc
Halfling
Human
Planetouched
Yuan-Ti Pureblood [SoZ]
Sub-Races
Aasimar
Air Genasi [MotB]
Drow
Duergar
Earth Genasi [MotB]
Fire Genasi [MotB]
Gold Dwarf
Half-Drow [MotB]
Lightfoot Halfling
Moon Elf
Rock Gnome
Shield Dwarf
Strongheart Halfling
Sun Elf
Svirfneblin
Tiefling
Water Genasi [MotB]
Wild Elf [MotB]
Wood Elf
 
 
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