Grim Dawn Grim Misadventures #68

There's a 68th "Grim Misadventures" feature to take in on the Grim Dawn website, this time sharing a few details about the faction system and bounties that will be introduced in the next build of the action RPG. An excerpt:

Bounties will often guide you towards the best spots to hunt down the respective faction's enemies, but sometimes you may find yourself traveling to unexpected places, eagerly stalking a foe you have never met before. Unlike standard quests, bounties are unguided. That means minimal instructions and no quest markers on the mini-map. It's just you, nature and your target(s). Will you prove to be a master bounty hunter?

But all this talk about bounties doesn't mean anything if you do not have the reputation to access the Bounty Table. For this, we are introducing a new set of items known as Mandates and Writs.

If you have already made several characters in Grim Dawn (Probably a handful of you, am I right?), then Mandates are for you. By purchasing one of these scrolls and placing it in your Transfer Stash, you can use it on another character to permanently boost reputation gain with a faction by 100% on that difficulty.

But what's in it for the character that did all the monster slaughter in the first place? In that case, our proprietary Grim Dawn Writ technology is for you! By using a Writ, you will permanently increase your reputation gain with that faction on the Next difficulty, a great way to get a head start when the monster slaughter gets tougher. Note that, unlike Mandates, Writs cannot be transferred.