Pillars of Eternity II: Deadfire Turn-based Mode Briefly Added
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Reddit user raggnarok first flagged the new combat mode, which was added on Thursday and removed a few hours later in a hotfix. In turn-based combat, each character could move a limited distance and perform one action per term, raggnarok said.
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Developer Obsidian Entertainment hasn't yet commented on the mode, so nobody is quite sure what to think, but perhaps it's working on a full-blown turn-based mode and pulled the trigger prematurely. Such a mode would completely change the balance of combat and, I suspect, require a full-scale rework of many skills and spells.