Day / Night Timing
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Anyone know what the day night cycle in the packaged game will be.. in minutes or hours = 1 day ??
Will we be able to totaly control how characters rest and regain HP's and spells.. etc..through the scripting or will certain parts of this be hard coded
- Our official campaign is actually operating outside of time ;)
A module might start in the early morning, and stay that way. Or, it might transition to high noon when a player reaches a certain location. Most of our modules make use of the mood created by nice lightning, or the lack thereof. So, we are not using a more "persistent world" type set-up.
It's probably because we all have God-complexes, and we need absolute control ;)
I'm guessing (I'm a writer, not a programmer), but I think this would likely be hard-coded. However, our "rest system," though well designed, is not yet implemented. So, obviously, things could change between now-and-then. I'm getting so good at non-answers! :p
Bob McCabe
Writing & Design