A Pair of Deus Ex: Invisible War Previews
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There are secret societies and factions galore in Invisible War. At first, it can be overwhelming, as each side will want to recruit you to their cause but the game itself is fluid enough to handle changing allegiances. The neural intercom that Daedalus used to communicate with JC Denton in the first game is accessible to everyone and their dog. Expect to be bombarded by messages in the beginning. I did some work for the WTO only because it made my trip to Lower Seattle to see the Order all that much easier. The catch was, the game knew and someone told me it was still alright to join the Order afterwards.
And the second is at Gamer's Depot:
If you've got this baby on preorder, then don't you worry next week your wait will be over. If you're still wondering whether it's worth a trip to the software store, then wonder no more. As far as we're concerned, Deus Ex: Invisible War has all the makings of a classic. From the looks of things, Eidos Interactive is finally giving those of us who have been waiting for a (real deal) RPG/First Person Shooter/Adventure title (that flexes its DX 9 muscles at every turn) our long overdue fix.