GameSpy @ E3: World of Warcraft
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Blizzard is also trying to open the game up to all types of play style. "Very accessible to the single player," is how Dodds described it. The developers want to load the world with short quests that can be solved in a short period of time with just a single player or a couple of friends, and for serious players they're planning on larger events that'll require huge groups. Even death won't be too horrible, although the details haven't been worked out. "We want the death penalties to be light," Dodds told us, with minimal experience loss and frustration. Enough to keep players from doing something crazy and stupid without aggravating them.