Torchlight III Early Access Update - Feedback and Bugs
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Following the recent launch of the big Relic Subclass update for Torchlight III, we get this regular status update from Echtra Games that outlines the studio’s plans for the nearest future and lists some of the known issues and upcoming fixes. According to the update, the only thing standing between Torchlight III and a proper release now is a good deal of bug fixing.
Here’s a message from the studio’s CEO Max Schaefer that talks about just that, and you take things from there:
We’ve just released the huge Relic Subclass update and it’s been amazing to finally see it released on Early Access. Watching all of our players create and chat about their favorite new builds, discussing the Relics in a more vibrant way, is EXACTLY what we were hoping to achieve. We are closely following the community’s chatter about recent changes and are working our way through the feedback and bug reports that players have submitted since the update. We are discussing the various ways we can improve relics and other parts of the game, but you’ve given us some great ideas and feedback to start with.
We are also still working to resolve performance problems for those who are still seeing some issues in multiplayer or in high-fx situations. Additionally, we are scooping up the most interesting and trending feedback at http://tl3feedback.echtragames.com and will be working to sort out feature update priority for both pre and post-launch patches.
And since we have your attention we wanted to take this time to put out a public service announcement from our team on how to report bugs.
We are now in the stages and process of preparing this game for launch. All that stands between now and launch is a big bug list and all your amazing feedback. We remain eager for your bug info, reproduction steps, and feedback. Even if you feel like it’s something you’ve reported before, please don’t hesitate to ask for an update in Discord. We are in a quest to crush as many of them as possible before that time and we could use your help in making sure we have all the info to reproduce and solve any critical or ongoing issues. We can’t fix it if we don’t know about it, and that’s where you come in.
- Max