Pathfinder: Kingmaker - Definitive Edition Coming to Consoles
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Pathfinder: Kingmaker, Owlcat Games’ CRPG based on the very much D&D 3.5-inspired Pathfinder ruleset, is the game that comes closest to recapturing the spirit of the old Infinity Engine RPGs. And starting from August 18, 2020, you’ll be able to experience it on Xbox One and PlayStation 4 thanks to the upcoming Definitive Edition of the game.
Apart from including all the currently available updates and DLC, the Definitive Edition will also let you play the game in a turn-based fashion, a feature previously available only to those willing to use unofficial mods.
Here’s the announcement trailer:
And if you check out this IGN article, you’ll find a preview of the new mode. An excerpt:
In its official implementation, you can simply click in the right thumbstick to turn it on or off at any time – and yes, you can play with a gamepad on PC too, if you like. For instance, Mishulin brought his party to an encounter with a pack of three Greater Worgs. (If you’re unfamiliar with Pathfinder: Kingmaker when diving in, it will remind you a lot of Star Wars: Knight of the Old Republic, but with an old-school Baldur’s Gate-style isometric camera perspective.) You cannot queue attacks with turn-based combat, but it seems to flow pretty quickly if you want it to; you attack with the next party member up, then it cycles immediately to the next character’s turn. If the battle ends up obviously decided at any point, you can simply click in on the right thumbstick again to switch back to real-time combat so that the fight will end sooner and you can move on. You can also pause anytime in real-time combat, give orders, then unpause and your orders will be executed by your party.