Freedom Force vs. the Third Reich Interview
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If you think of superheroes images of huge skyscrapers being knock down and cars hurtling through the air manifest themselves, which is exactly what happens in Freedom Force. More of the same will be on offer but this time with even more inventiveness and possibly a finer sequence of destructive events to heighten excitement!
I'd like to clarify this point. (We're really pushing the level of interactivity. This was a great feature in the original and something that we really wanted to see expanded. We've put a lot of thought into incorporating this into gameplay. We're also trying to make as many interesting and diverse objects interactive as possible.)
(One thing we're confident with in this sequel is the detail. Freedom Force was undeniably stylised. We're taking the art to a whole new level in Freedom Force vs. the Third Reich. Gamers will see WWII portrayed in a way that has never been seen in PC games.)
(The game's structure will parallel the original Freedom Force. That is to say, it will be mission based. We are fully incorporating a robust skirmish mode and are kicking multiplayer significantly in the pants (i.e. improving it).)