The Genre That Never Grew Up
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So if the problem isn't the nuts and bolts of the genre, then what is it? It think that it very much has to do with one of the idiosyncrasies of Console RPGs compared to practically every other type of game on the market: their emphasis on story. Console RPGs have long been concerned with storytelling, developing characters and crafting storylines sometimes so intricate even to the point of complaint. But while the presentation and design aspects of console RPGs have evolved over time, in the realm of storytelling, the genre has stood still. RPGs, traditionally the most story-driven of video game genres, have run out of interesting things to say with the stories they tell.