Todd Howard Interview
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Q: Did the visuals in the Xbox version turn out to be as good as you expected, or do you think you could have pushed the system even further?
A: They came out great, it's basically the same art as the PC version. It's easy when you finish a game though, and get used to a piece of hardware, like the Xbox, to see how things could be better. The GPU on the Xbox can do a lot more than anyone is doing now. It's really an untapped resource. We used it for the water effects and such, and future games can do a lot more of those kinds of things.